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Checks
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Fix CI reported warnings
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2022-01-12 22:39:00 +09:00 |
Tools
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Add icons for editor toolbox tools
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2020-09-09 18:40:01 +09:00 |
BeatmapVerifier.cs
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Merge branch 'master' into file-sanity-checks
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2021-10-14 00:17:29 +02:00 |
BeatmapVerifierContext.cs
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Fix formatting of #nullable enable
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2021-05-14 03:38:35 +02:00 |
DistancedHitObjectComposer.cs
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Update screen padding and colouring to better match new designs
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2022-05-24 18:43:22 +09:00 |
DrawableEditorRulesetWrapper.cs
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Update all existing calls to extension method with correct fallback handling
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2022-03-29 16:51:30 +09:00 |
EditorToolboxGroup.cs
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Use ExpandingButtonContainer in editor composer
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2022-01-06 21:10:45 +09:00 |
ExpandingToolboxContainer.cs
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Fix toolbox expand being interrupted by gaps between groups
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2022-05-06 19:06:40 +09:00 |
HitObjectComposer.cs
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Update screen padding and colouring to better match new designs
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2022-05-24 18:43:22 +09:00 |
HitObjectSelectionBlueprint.cs
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Fix hit object selection blueprint potential null reference
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2021-07-08 14:19:00 +09:00 |
IBeatmapVerifier.cs
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Move IBeatmap arg into context
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2021-05-13 11:24:22 +02:00 |
IBeatSnapProvider.cs
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Fix beat snap implementation being incorrect
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2020-01-28 12:48:24 +09:00 |
IDistanceSnapProvider.cs
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Merge branch 'master' into snapping-tidy-distance
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2022-05-05 19:55:55 +09:00 |
IPositionSnapProvider.cs
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Add enum to snap method as alternative to mutliple nested invocations
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2022-05-12 16:19:07 +09:00 |
PlacementBlueprint.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
SelectionBlueprint.cs
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Don't hide SelectionBlueprint s themselves, only their children
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2022-05-12 19:26:13 +09:00 |
SnapResult.cs
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Remove need for ManiaSnapResult
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2020-05-25 19:33:03 +09:00 |
SnapType.cs
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Add "None" snap type to fix flags not working correctly
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2022-05-19 15:57:17 +09:00 |