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mirror of https://github.com/ppy/osu.git synced 2024-11-06 23:07:44 +08:00
osu-lazer/osu.Game.Rulesets.Osu.Tests
2021-05-24 15:10:33 +09:00
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.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Editor Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints 2021-05-18 16:30:58 +09:00
Mods Refactor spinner SPM counter for skinning purposes 2021-03-30 04:19:23 +03:00
Resources Add osu! 2007 skin cursor for testing purposes 2021-04-14 08:18:24 +03:00
osu.Game.Rulesets.Osu.Tests.csproj Bump NUnit from 3.13.1 to 3.13.2 2021-04-29 03:51:12 +00:00
OsuBeatmapConversionTest.cs Add failing tests 2021-04-05 17:48:29 +09:00
OsuDifficultyCalculatorTest.cs Update values 2021-03-26 11:47:41 +09:00
OsuLegacyModConversionTest.cs Cover mapping fully for osu! mods 2020-11-15 15:32:02 +01:00
OsuSkinnableTestScene.cs Fix broken osu tests 2021-04-07 20:17:20 +09:00
StackingTest.cs Migrate decoding to line-buffered reader 2019-09-15 01:28:07 +02:00
TestPlayfieldBorder.cs Add test coverage 2020-10-20 13:59:07 +09:00
TestSceneAccuracyHeatmap.cs Re-invert test 2020-06-22 21:00:35 +09:00
TestSceneCursorTrail.cs Return null values instead of throwing NIE 2021-04-14 08:17:35 +03:00
TestSceneDrawableJudgement.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
TestSceneFollowPoints.cs Separate classes 2020-11-20 16:53:08 +09:00
TestSceneGameplayCursor.cs Remove wrong assert 2021-04-14 08:58:25 +03:00
TestSceneHitCircle.cs Refactor TestSceneHitCircle to show judgements 2020-11-20 16:24:17 +09:00
TestSceneHitCircleApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneHitCircleArea.cs Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
TestSceneHitCircleComboChange.cs Add test scene for hitcircles and combo changes 2019-09-26 17:18:16 +09:00
TestSceneHitCircleHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHitCircleLongCombo.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneLegacyBeatmapSkin.cs Further simplified beatmap colouring tests. 2021-01-16 02:09:35 -05:00
TestSceneMissHitWindowJudgements.cs Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
TestSceneObjectOrderedHitPolicy.cs Update test 2021-02-10 20:28:00 +09:00
TestSceneOsuFlashlight.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestSceneOsuPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneResumeOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneShaking.cs Fix scheduled tasks not being cleaned up between test steps 2020-11-20 20:08:05 +09:00
TestSceneSkinFallbacks.cs Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-18 19:51:46 +01:00
TestSceneSlider.cs Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
TestSceneSliderApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneSliderComboChange.cs Add slider combo change test 2019-09-26 17:39:26 +09:00
TestSceneSliderHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSliderInput.cs Add failing test 2021-04-26 15:03:43 +09:00
TestSceneSliderSnaking.cs Adjust namespace 2020-12-04 20:21:53 +09:00
TestSceneSpinner.cs Add regression test for spinner sample actually transforming its frequency 2021-05-24 15:10:33 +09:00
TestSceneSpinnerApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneSpinnerHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSpinnerRotation.cs Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
TestSceneStartTimeOrderedHitPolicy.cs Fix incorrect assert 2021-02-05 15:26:12 +09:00