.. |
Beatmaps
|
pass new hitobject properties through beatmap converters
|
2023-04-30 19:20:42 +02:00 |
Configuration
|
Add basic structural requirements for cursor ripples
|
2023-04-30 14:48:03 +09:00 |
Difficulty
|
Use the StackedEndPosition to determine the jump distance in the FlashlightEvaluator .
|
2022-09-26 14:06:35 +02:00 |
Edit
|
Don't snap non-head slider nodes to distance grid during placement either
|
2023-05-26 19:51:20 +02:00 |
Judgements
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Mods
|
Merge branch 'master' into master
|
2023-05-14 19:45:31 +02:00 |
Objects
|
Rename GetSampleInfo to better describe what method does
|
2023-05-17 14:07:48 +09:00 |
Properties
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Replays
|
Use new ArgumentNullException.ThrowIfNull throw-helper API
|
2022-12-22 21:27:59 +01:00 |
Resources/Testing/Beatmaps
|
Add failing tests
|
2021-04-05 17:48:29 +09:00 |
Scoring
|
Rename parameters
|
2023-05-19 17:27:02 +09:00 |
Skinning
|
Add support for flipping colour of reverse arrow on legacy default skin when combo colour is too bright
|
2023-05-03 12:37:07 +09:00 |
Statistics
|
Adjust text and alignment
|
2023-05-23 16:21:56 +09:00 |
UI
|
Resolve code quality inspection
|
2023-05-06 16:23:00 +02:00 |
Utils
|
Apply "reflect" vernacular in nested methods
|
2022-12-07 23:27:02 +01:00 |
osu.Game.Rulesets.Osu.csproj
|
Update language version
|
2023-02-25 02:15:56 +09:00 |
OsuInputManager.cs
|
Add note about CheckScreenSpaceActionPresJudgeable being naive
|
2023-01-25 15:03:47 +09:00 |
OsuRuleset.cs
|
Merge branch 'master' into bubble_mod_implementation_clean
|
2023-01-27 11:58:56 +01:00 |
OsuSkinComponentLookup.cs
|
Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
OsuSkinComponents.cs
|
Implement ripples (legacy and default)
|
2023-04-30 14:48:03 +09:00 |