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Configuration
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Apply Bindable.Parse refactorings
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2023-12-13 14:07:38 +09:00 |
Difficulty
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Enforce IBeatmap.Breaks to be sorted chronologically
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2024-07-08 16:06:38 +03:00 |
Edit
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Allow placement deletion with middle mouse
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2024-08-05 14:25:09 +09:00 |
Filter
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Don't re-filter unless mods may change the filter
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2024-04-15 21:07:36 +09:00 |
Judgements
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Don't rely on single-use properties
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2024-07-18 19:07:02 +09:00 |
Mods
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Fix incorrect DifficultyBindable logic
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2024-07-30 08:39:20 +02:00 |
Objects
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Fix hit object coordinates being truncated to int values
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2024-08-09 16:34:39 +09:00 |
Replays
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Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project.
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2022-07-02 13:08:25 +08:00 |
Scoring
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Prevent multiple invocations of failure procedure
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2024-06-26 13:57:18 +09:00 |
Timing
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Standardise control point search logic in OverlappingScrollAlgorithm
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2022-10-18 16:01:05 +09:00 |
UI
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Fix judgement animation getting cut early
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2024-07-16 17:32:59 +09:00 |
AssemblyRulesetStore.cs
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Fix AssemblyRulesetStore not marking rulesets as available
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2024-06-02 17:33:06 +09:00 |
ILegacyRuleset.cs
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Add ability to query key count with mods
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2024-03-28 22:51:12 +09:00 |
IRulesetConfigCache.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IRulesetInfo.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IRulesetStore.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
RealmRulesetStore.cs
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Ensure TryDisableCustomRulesetsCausing() never actually crashes itself
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2024-03-25 11:34:29 +01:00 |
Ruleset.cs
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Remove setup screen controls that do nothing useful
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2024-07-10 14:53:16 +02:00 |
RulesetConfigCache.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
RulesetInfo.cs
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Remove usages of [ExcludeFromDynamicCompile]
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2023-05-08 18:12:56 +09:00 |
RulesetLoadException.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
RulesetSelector.cs
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Use property instead of ctor parameter
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2023-01-12 23:26:29 +03:00 |
RulesetStore.cs
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Attempt to disable rulesets that can be linked to an unhandled crash
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2024-03-22 19:05:58 +01:00 |