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mirror of https://github.com/ppy/osu.git synced 2024-12-15 20:33:37 +08:00
osu-lazer/osu.Game/Screens/Play
Dean Herbert 5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
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Break Limit font weight to bold 2020-03-16 16:32:25 -07:00
HUD Failing effect displays vertically 2020-07-28 00:42:48 -07:00
PlayerSettings Switch back to strings and update setting labels 2020-03-12 23:29:11 -07:00
BeatmapMetadataDisplay.cs Use LoadingLayer at player loading screen 2020-02-23 05:00:08 +09:00
BreakOverlay.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
BreakTracker.cs Make PeriodTracker actually immutable 2020-05-02 01:33:33 +02:00
ComboEffects.cs Add implicit braces for clarity 2020-07-14 20:15:31 +09:00
DimmableStoryboard.cs Privatise setter 2020-05-20 15:08:33 +09:00
FailAnimation.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
FailOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
GameplayBeatmap.cs Expose as JudgementResult instead of "passing" state 2020-05-03 23:55:44 +09:00
GameplayClock.cs Silence hit sounds while seeking 2020-05-21 11:08:06 +09:00
GameplayClockContainer.cs Fix back-to-front math 2020-06-15 00:46:20 +09:00
GameplayMenuOverlay.cs Refactor gameplay menu overlay to fix regression 2020-08-15 14:18:50 +02:00
HotkeyExitOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HotkeyRetryOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HUDOverlay.cs Remove counter sprite attributes for not being of any reasonable use 2020-08-19 07:44:45 +03:00
KeyCounter.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
KeyCounterAction.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs Rename to AlwaysVisible and add XMLDoc 2020-02-03 20:00:43 +03:00
KeyCounterKeyboard.cs Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
KeyCounterState.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
PauseOverlay.cs Merge branch 'master' into fix-skinnable-sound-mute 2020-08-10 23:55:51 +09:00
Player.cs formating 2020-06-23 13:09:24 +02:00
PlayerLoader.cs Add missing null check (player construction is potentially delayed now) 2020-08-13 12:52:35 +09:00
ReplayPlayer.cs Create a local playable beatmap instead 2020-06-22 18:38:41 +09:00
ReplayPlayerLoader.cs Add test coverage 2020-06-15 20:32:27 +09:00
ResumeOverlay.cs Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
ScreenSuspensionHandler.cs Add assertion of only usage game-wide 2020-06-18 23:54:20 +09:00
ScreenWithBeatmapBackground.cs change name of interface and expose method instead of seperate values 2019-11-25 07:24:29 +00:00
SkipOverlay.cs Make into CompositeDrawable 2020-05-18 19:37:49 +09:00
SongProgress.cs Change display to always show progress bar, only hiding seeking handle instead 2020-01-24 14:21:22 +09:00
SongProgressBar.cs Add ability to seek replays/auto with arrow keys 2020-07-14 20:18:47 -07:00
SongProgressGraph.cs Remove excess parenthesis 2019-11-25 22:37:07 +09:00
SongProgressInfo.cs Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
SquareGraph.cs osu-side changes 2020-02-24 20:52:15 +09:00