.. |
IApplicableAfterBeatmapConversion.cs
|
Implement mania invert mod
|
2020-08-18 01:40:55 +09:00 |
IApplicableFailOverride.cs
|
Fix mod failure checks executing actual game logic
|
2020-05-12 20:08:35 +09:00 |
IApplicableMod.cs
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
IApplicableToAudio.cs
|
Add missing license header and remove unused usings
|
2020-06-17 15:30:23 +01:00 |
IApplicableToBeatmap.cs
|
Remove generics from IApplicableToBeatmap
|
2019-08-01 12:39:32 +09:00 |
IApplicableToBeatmapConverter.cs
|
Turn on warnings, resolve issues
|
2019-04-25 17:36:17 +09:00 |
IApplicableToBeatmapProcessor.cs
|
Add IApplicableToBeatmapProcessor mod interface
|
2021-06-23 14:46:30 +09:00 |
IApplicableToDifficulty.cs
|
Fix missing comments
|
2019-12-26 19:33:59 +09:00 |
IApplicableToDrawableHitObject.cs
|
Move IApplicableToDrawableHitObjects to its own file
|
2021-06-18 13:06:13 +09:00 |
IApplicableToDrawableHitObjects.cs
|
Move IApplicableToDrawableHitObjects to its own file
|
2021-06-18 13:06:13 +09:00 |
IApplicableToDrawableRuleset.cs
|
Fix typo
|
2019-03-20 11:22:34 +09:00 |
IApplicableToHealthProcessor.cs
|
Separate score and health parts of ScoreProcessor
|
2019-12-19 20:03:14 +09:00 |
IApplicableToHitObject.cs
|
Turn on warnings, resolve issues
|
2019-04-25 17:36:17 +09:00 |
IApplicableToHUD.cs
|
Implement IApplicableToHUD
|
2019-06-29 04:23:59 +03:00 |
IApplicableToPlayer.cs
|
change name of interface and expose method instead of seperate values
|
2019-11-25 07:24:29 +00:00 |
IApplicableToRate.cs
|
Add and implement IApplicableToRate interface
|
2021-02-07 18:35:34 +01:00 |
IApplicableToSample.cs
|
Make DrawableStoryboardSample a SkinnableSound
|
2020-09-29 14:25:39 +09:00 |
IApplicableToScoreProcessor.cs
|
Improve xmldoc slightly
|
2019-05-02 14:03:58 +09:00 |
IApplicableToTrack.cs
|
Remove generics from IApplicableToTrack
|
2020-08-06 18:25:34 +09:00 |
ICreateReplay.cs
|
Add new interface for autoplay mods
|
2021-05-25 18:09:24 +09:00 |
IHasSeed.cs
|
Move SeedSettingsControl to own file
|
2021-06-23 13:40:05 +09:00 |
IMod.cs
|
Fix IMod now using reference equality as well
|
2020-12-28 15:19:28 +03:00 |
IReadFromConfig.cs
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
IUpdatableByPlayfield.cs
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
Mod.cs
|
Fix obsolete message in Mod.Ranked
|
2021-07-02 15:55:25 +08:00 |
ModAutoplay.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModBarrelRoll.cs
|
Remove redundant arguments
|
2021-07-05 23:52:39 +08:00 |
ModBlockFail.cs
|
Fix mod failure checks executing actual game logic
|
2020-05-12 20:08:35 +09:00 |
ModCinema.cs
|
Merge EnableUserDim and IgnoreUserSettings to one bindable
|
2021-04-13 10:58:56 +03:00 |
ModClassic.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModDaycore.cs
|
Use adjustable ITrack
|
2020-08-12 01:41:21 +09:00 |
ModDifficultyAdjust.cs
|
Merge branch 'master' into difficulty-adjustment-extension
|
2021-02-10 20:42:08 +09:00 |
ModDoubleTime.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModEasy.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModEasyWithExtraLives.cs
|
Reduce duplication by extracting ModEasyWithExtraLives
|
2020-11-16 19:54:00 +01:00 |
ModFailCondition.cs
|
Make some properties virtual
|
2021-02-24 15:03:41 +09:00 |
ModFlashlight.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModHalfTime.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModHardRock.cs
|
add SV multipliers to taiko difficulty mods
|
2020-12-29 20:22:56 +06:00 |
ModHidden.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModNightcore.cs
|
Add abstract non-generic ModNightcore to pattern-match over
|
2020-11-15 15:32:02 +01:00 |
ModNoFail.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModNoMod.cs
|
Make Mod.Description abstract and add missing descriptions
|
2021-04-15 14:36:26 +09:00 |
ModPerfect.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModRandom.cs
|
Moved the string to int? conversion logic into SettingsNumberBox
|
2021-06-28 11:00:07 +08:00 |
ModRateAdjust.cs
|
Make ModTimeRamp and ModRateAdjust incompatible
|
2021-02-23 18:10:03 +00:00 |
ModRelax.cs
|
Fix references to ModSuddenDeath
|
2021-02-24 14:44:53 +09:00 |
ModSuddenDeath.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModTimeRamp.cs
|
Make ModTimeRamp and ModRateAdjust incompatible
|
2021-02-23 18:10:03 +00:00 |
ModType.cs
|
Move TouchDevice mod to new "system" category
|
2019-07-23 13:14:28 +09:00 |
ModWindDown.cs
|
Avoid mixing precision across time ramp bindables
|
2021-02-24 19:16:10 +01:00 |
ModWindUp.cs
|
Avoid mixing precision across time ramp bindables
|
2021-02-24 19:16:10 +01:00 |
ModWithVisibilityAdjustment.cs
|
Implement IApplicableToDrawableHitObject for mods
|
2021-06-16 18:52:01 +09:00 |
MultiMod.cs
|
Fix MultiMod throwing exceptions when creating copies
|
2020-10-14 18:12:19 +09:00 |