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mirror of https://github.com/ppy/osu.git synced 2024-11-18 04:32:55 +08:00
osu-lazer/osu.Game.Rulesets.Mania.Tests
2021-04-29 19:36:52 +09:00
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.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Editor Fix failing mania test 2021-04-29 14:39:52 +09:00
Mods Add test to make sure the algorithm is passed down in time 2021-02-04 15:21:26 +09:00
Resources allow lookup of stage decoration paths and add test images 2020-07-05 13:02:50 +08:00
Skinning Adjust namespace 2020-12-07 12:32:52 +09:00
ManiaBeatmapConversionTest.cs Ensure stable sorting order in beatmap conversion tests 2020-10-09 20:12:17 +09:00
ManiaBeatmapSampleConversionTest.cs Add failing test case 2020-06-27 16:46:43 +02:00
ManiaColumnTypeTest.cs add regression tests 2020-03-31 13:57:37 +08:00
ManiaDifficultyCalculatorTest.cs Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
ManiaInputTestScene.cs Basic test scene setup 2020-03-23 17:33:02 +09:00
ManiaLegacyModConversionTest.cs Cover mapping fully for mania mods 2020-11-15 15:09:02 +01:00
ManiaLegacyReplayTest.cs Fix osu!mania replays actuating incorrect keys when multiple stages are involved 2020-04-14 16:52:17 +09:00
osu.Game.Rulesets.Mania.Tests.csproj Bump NUnit from 3.13.1 to 3.13.2 2021-04-29 03:51:12 +00:00
TestSceneAutoGeneration.cs Remove AutoGenerator workaround of now-fixed issue 2021-04-16 14:13:41 +09:00
TestSceneColumn.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneDrawableManiaHitObject.cs Fix filename not matching class name 2021-04-29 19:36:52 +09:00
TestSceneHoldNoteInput.cs Replace failed mania test (pooling not accounted) with a more robust test 2021-04-29 14:38:01 +09:00
TestSceneManiaHitObjectSamples.cs Add failing test cases 2020-06-22 20:08:32 +02:00
TestSceneManiaPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneNotes.cs Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
TestSceneOutOfOrderHits.cs Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
TestScenePlayfieldCoveringContainer.cs Rename 2020-07-16 21:18:24 +09:00
TestSceneStage.cs Rename ManiaStage to Stage 2020-04-08 14:13:31 +09:00