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osu-lazer/osu.Game/Screens
Bartłomiej Dach a6e00d6eac
Implement ability to mark beatmap as played
Reported at https://osu.ppy.sh/community/forums/topics/2015478?n=1.

Would you believe it that this button that has been there for literal
years never did anything?

Implemented at a per-beatmap level. Also additionally added to context
menu (at @peppy's suggestion), and also copy reworded from "Delete from
unplayed" to "Mark as played" because double negation hurt my tiny
brain.
2024-12-16 10:49:19 +09:00
..
Backgrounds Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
Edit Merge branch 'master' into ios-beatmap-export 2024-12-10 23:59:15 -08:00
Footer Explicitly define Hue rather than implicitly provide it by enum value 2024-07-18 00:26:24 +03:00
Import Redesign directory & file selector (and update usages accordingly) 2024-09-24 14:54:48 +02:00
Menu Avoid beatmap lookup per bar in logo visualisation 2024-12-10 14:45:36 +09:00
OnlinePlay Adjust in line with upstream changes 2024-12-11 18:17:59 +09:00
Play Merge pull request #30937 from frenzibyte/fix-quick-restart-not-saving-score 2024-12-04 23:48:18 -08:00
Ranking Merge branch 'master' into netcore-analyzer 2024-12-05 17:18:56 +08:00
Select Implement ability to mark beatmap as played 2024-12-16 10:49:19 +09:00
SelectV2 Move BeatmapInfoWedgeV2 to correct namespace 2024-12-12 12:53:05 +09:00
Spectate Remove managed clocks from SpectatorSyncManager on gameplay completion / abort 2024-04-26 15:29:59 +08:00
Utility Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
BackgroundScreen.cs Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
BackgroundScreenStack.cs Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
IHandlePresentBeatmap.cs Automated pass 2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs Automated pass 2023-06-24 01:00:03 +09:00
IOsuScreen.cs Fix comment 2024-11-27 06:07:10 -05:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Reorganise with ruleset shader separated out 2024-09-27 16:19:24 +09:00
OsuScreen.cs Rename AllowBackButton to AllowUserExit and rewrite visibility flow structure 2024-11-26 16:52:39 -05:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Move screen footer to OsuGame 2024-05-16 07:48:58 +03:00
ScorePresentType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Rename AllowBackButton to AllowUserExit and rewrite visibility flow structure 2024-11-26 16:52:39 -05:00