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mirror of https://github.com/ppy/osu.git synced 2024-09-22 03:27:24 +08:00
osu-lazer/osu.Game/Screens
2024-02-18 03:28:24 +02:00
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Backgrounds Update resources 2024-01-29 19:33:13 +09:00
Edit Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Update R# + fix inspections 2024-02-02 21:00:28 +09:00
OnlinePlay Fixed NVika code quality errors 2024-02-18 03:28:24 +02:00
Play Always bring master/music volume to 50% 2024-02-16 11:20:07 +03:00
Ranking Consume SoloStatisticsWatcher updates in toolbar button 2024-02-13 14:28:24 +01:00
Select Define aggregate max delegates as static to further reduce allocations 2024-02-15 11:40:50 +08:00
Spectate Add visualisation of when a spectated player fails 2023-11-24 14:44:57 +09:00
Utility Calculate unstable rate using rate-adjusted offsets 2023-11-10 19:57:44 -08:00
BackgroundScreen.cs Unload beatmap storyboard background when no longer present 2023-11-09 17:20:11 +03:00
BackgroundScreenStack.cs Use alternative method of scheduling storyboard unload 2023-11-16 15:37:53 +09:00
IHandlePresentBeatmap.cs Automated pass 2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs Automated pass 2023-06-24 01:00:03 +09:00
IOsuScreen.cs Allow screens to change the ability to interact with the global track 2023-07-25 20:20:53 +09:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Remove disclaimer screen completely 2023-12-28 17:21:29 +09:00
OsuScreen.cs Apply alternative solution 2024-01-29 20:07:27 +01:00
OsuScreenDependencies.cs
OsuScreenStack.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
ScorePresentType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Automated pass 2023-06-24 01:00:03 +09:00