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mirror of https://github.com/ppy/osu.git synced 2024-11-15 01:23:44 +08:00
osu-lazer/osu.Game.Tests/Visual/Navigation
Dean Herbert 82e7643df5
Update IPC usages
Of note, I've disabled IPC on visual test runners as we generally don't
use IPC in these cases. Having it set means that the game will not open
while visual tests are open, which has been a complaint from devs in the
past.
2024-01-18 19:45:36 +09:00
..
TestSceneBeatmapEditorNavigation.cs Apply NRT to ButtonSystem 2023-11-24 13:18:17 +09:00
TestSceneButtonSystemNavigation.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneChangeAndUseGameplayBindings.cs Enable NRT in KeyBindingsSubsection 2023-10-11 20:03:31 +02:00
TestSceneEditDefaultSkin.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneFirstRunGame.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneInterProcessCommunication.cs Update IPC usages 2024-01-18 19:45:36 +09:00
TestSceneMouseWheelVolumeAdjust.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneOsuGame.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePerformFromScreen.cs Fix wrong test step name 2023-07-29 16:12:02 +02:00
TestScenePresentBeatmap.cs Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
TestScenePresentScore.cs Fix inspections 2023-11-24 15:06:51 +09:00
TestSceneScreenNavigation.cs Add failing test coverage of skin getting nuked 2024-01-16 15:22:38 +09:00
TestSceneSkinEditorNavigation.cs Extend test coverage of skin editor open to fail better 2023-12-06 10:11:41 +01:00
TestSceneStartupBeatmapDisplay.cs Apply NRT to BeatmapPicker 2023-01-15 15:09:25 -08:00
TestSceneStartupBeatmapSetDisplay.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneStartupImport.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneStartupRuleset.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSettingsMigration.cs Automated pass 2023-06-24 01:00:03 +09:00