.. |
OsuPlayerTestScene.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinnableHUDComponentTestScene.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneAllRulesetPlayers.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneAutoplay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneBeatmapOffsetControl.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneBezierConverter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneBreakTracker.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneClicksPerSecondCalculator.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneColourHitErrorMeter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneCompletionCancellation.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneDrawableScrollingRuleset.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneDrawableStoryboardSprite.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneFailAnimation.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneFailingLayer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneFailJudgement.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneFrameStabilityContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneGameplayLeaderboard.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneGameplayMenuOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneGameplayRewinding.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneGameplaySamplePlayback.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneGameplaySampleTriggerSource.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneHitErrorMeter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneHoldForMenuButton.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneHUDOverlay.cs
|
Attempt to fix flaky TestHoldForMenuDoesWorkWhenHidden
|
2022-11-30 17:35:51 +09:00 |
TestSceneKeyBindings.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneKeyCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneLeadIn.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneMedalOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneModValidity.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneNightcoreBeatContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneOverlayActivation.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneParticleExplosion.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneParticleSpewer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestScenePause.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestScenePauseWhenInactive.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestScenePerformancePointsCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestScenePlayerLoader.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestScenePlayerLocalScoreImport.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestScenePlayerReferenceLeaking.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestScenePlayerScoreSubmission.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestScenePoolingRuleset.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneReplay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneReplayDownloadButton.cs
|
Fix flaky test conditions in TestSceneReplayDownloadButton
|
2022-11-30 17:07:57 +09:00 |
TestSceneReplayPlayer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneReplayRecorder.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneScoring.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneScrollingHitObjects.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinEditor.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinEditorComponentsList.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinnableComboCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinnableDrawable.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinnableHealthDisplay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinnableHUDOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinnableScoreCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkinnableSound.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSkipOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSliderPath.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSoloGameplayLeaderboard.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSongProgress.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSongProgressGraph.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSpectator.cs
|
Move score token to BeginPlaying
|
2022-12-12 13:59:27 +09:00 |
TestSceneSpectatorHost.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSpectatorPlayback.cs
|
Move score token to BeginPlaying
|
2022-12-12 13:59:27 +09:00 |
TestSceneStarCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneStoryboard.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneStoryboardSamplePlayback.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneStoryboardWithOutro.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneUnknownMod.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneUnstableRateCounter.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |