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osu-lazer/osu.Game/Rulesets/Edit
Naxess a4a5325b73 Improve acceptable difference for repeat edges
Likelihood that `spanDuration` is greater than E+7 is quite low in any realistic case, so this should work fine.
2021-06-27 15:39:31 +02:00
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Checks Improve acceptable difference for repeat edges 2021-06-27 15:39:31 +02:00
Tools Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
BeatmapVerifier.cs Add few hitsounds check 2021-06-26 19:20:46 +02:00
BeatmapVerifierContext.cs Fix formatting of #nullable enable 2021-05-14 03:38:35 +02:00
DrawableEditorRulesetWrapper.cs Remove replay logic from DrawableRuleset (and implement in DrawableEditorRulesetWrapper) 2021-06-02 11:06:30 +09:00
HitObjectComposer.cs Remove IPlayfieldProvider by caching Playfield 2021-06-17 10:15:24 +09:00
HitObjectSelectionBlueprint.cs Remove now unnecessary Apply() method 2021-05-18 14:26:26 +09:00
IBeatmapVerifier.cs Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
IBeatSnapProvider.cs Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs Make all objects in selection candidates for spatial snapping 2020-11-24 17:35:54 +09:00
PlacementBlueprint.cs Fix PlacementBlueprint using the wrong beatmap when applying defaults 2021-05-19 18:34:07 +09:00
ScrollingToolboxGroup.cs Use the existing toolbox design 2021-04-30 14:41:06 +09:00
SelectionBlueprint.cs Fix unresolved xmldocs 2021-05-18 13:11:58 +09:00
SnapResult.cs Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
ToolboxGroup.cs Add toggle for distance snap 2020-09-09 19:15:35 +09:00