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mirror of https://github.com/ppy/osu.git synced 2024-09-23 06:07:25 +08:00
osu-lazer/osu.Game
2019-09-20 15:28:08 +09:00
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Audio Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Beatmaps Merge branch 'master' into beatmap-parsing-fallback-v2 2019-09-20 15:28:08 +09:00
Configuration Merge branch 'master' into hold-to-press-setting 2019-09-19 20:05:14 +09:00
Database Fix importing archives which are nested in a single folder within a zip 2019-09-19 19:11:04 +09:00
Graphics Fix exit scenarios 2019-09-19 20:17:58 +09:00
Input Update in line with framework changes 2019-08-27 18:43:58 +09:00
IO Implement fallback decoder registration 2019-09-15 01:28:07 +02:00
IPC Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Migrations Use correct database migration 2019-09-13 13:57:55 +03:00
Online Remove unnecessary ToMetric avoidance 2019-09-19 15:45:43 +09:00
Overlays Fix exit scenarios 2019-09-19 20:17:58 +09:00
Properties Merge branch 'master' into correct-preview-loop 2019-01-31 10:53:09 +01:00
Replays Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Rulesets Fix judgement sizes not matching legacy skins (#6145) 2019-09-19 18:49:35 +09:00
Scoring Change osu!catch key trigger to occur on frame before positional change 2019-09-13 23:06:35 +09:00
Screens Update BeatmapDetailAreaTabControl.cs 2019-09-19 15:47:32 -04:00
Skinning Merge branch 'master' into beatmap-parsing-fallback-v2 2019-09-20 15:28:08 +09:00
Storyboards Fix storyboard samples not stopping on exit 2019-09-03 19:28:10 +09:00
Tests Merge branch 'master' into beatmap-parsing-fallback-v2 2019-09-20 15:28:08 +09:00
Users Remove redundant string interpolation 2019-09-15 02:46:28 +03:00
Utils Cleanup 2019-08-28 20:15:28 +09:00
osu!.res
osu.Game.csproj Bump ppy.osu.Framework from 2019.911.0 to 2019.918.0 2019-09-18 14:51:01 +00:00
OsuGame.cs Add "osu!classic" as a bundled skin choice 2019-08-29 16:39:42 +09:00
OsuGameBase.cs Actually register the RulesetConfigCache as a component 2019-09-06 01:13:58 +09:00