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62599de649
See: https://github.com/ppy/osu/pull/35367/checks?check_run_id=53269836615 Can be reproed via a `Thread.Sleep(1000)` in a `TestScreenOne` BDL load. Code here is similar to `OsuGameTestScene.PushAndConfirm()`.
62599de649
·
2025-10-22 16:40:20 +09:00
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