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mirror of https://github.com/ppy/osu.git synced 2024-11-11 13:37:25 +08:00
osu-lazer/osu.Game/Scoring
Dean Herbert 659a042065
Merge pull request #23844 from peppy/memory-caching-nrt
Apply NRT to `MemoryCachingComponent` classes
2023-06-09 23:28:21 +09:00
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Drawables Partial everything 2022-11-27 00:00:27 +09:00
Legacy Bump replay version in encoder after Score V2 changes 2023-06-09 14:49:49 +02:00
HitResultDisplayStatistic.cs Localise hit result name 2022-08-14 14:57:02 -04:00
IScoreInfo.cs Add some helper methods, fix precision differences 2023-05-18 17:44:31 +09:00
LegacyDatabasedScore.cs Fix crash when attempting to watch a replay when the storage file doesn't exist 2022-08-30 18:18:46 +09:00
RankingTier.cs Add tiered level badge colouring 2023-01-18 16:25:11 +03:00
Score.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScoreImporter.cs Add a very simple user cache to ScoreImporter 2023-06-09 19:03:28 +09:00
ScoreInfo.cs Parse ScoreInfo.IsLegacyScore from replays 2023-06-08 21:38:10 +09:00
ScoreInfoExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScoreManager.cs Remove ScoreManager.GetTotalScore() 2023-05-18 20:08:49 +09:00
ScoreModelDownloader.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
ScorePerformanceCache.cs Apply NRT in MemoryCachingComponent subclasses too 2023-06-09 13:47:35 +02:00
ScoreRank.cs Add "F" ScoreRank to handle old scores which have this specified 2022-07-15 15:58:54 +09:00