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mirror of https://github.com/ppy/osu.git synced 2025-01-13 13:32:54 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit
cs 95b12082ae Update to respect distance snap
This will cause freehand drawing to respect distance snap, instead
changing the drawn path to start from the sliders start position
and "snap" in a linear fashion to the cursor position from the
position indicated by distance snap
2023-11-22 10:14:44 +01:00
..
Blueprints Update to respect distance snap 2023-11-22 10:14:44 +01:00
Checks Remove nullable disable annotation in the osu ruleset. 2022-11-05 16:49:55 +08:00
Setup Partial everything 2022-11-27 00:00:27 +09:00
DrawableOsuEditorRuleset.cs Partial everything 2022-11-27 00:00:27 +09:00
FreehandSliderToolboxGroup.cs Refactor slider settings class 2023-11-21 09:59:49 +09:00
HitCircleCompositionTool.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuBeatmapVerifier.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuBlueprintContainer.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
OsuDistanceSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuDistanceSnapProvider.cs Remove DistancedHitObjectComposer inheritance from osu! composer 2023-10-19 11:46:30 +02:00
OsuHitObjectComposer.cs Merge pull request #25409 from Tom94/bspline-sliders 2023-11-21 16:28:14 +09:00
OsuRectangularPositionSnapGrid.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuSelectionHandler.cs Merge branch 'master' into bspline-sliders 2023-11-20 12:03:29 +09:00
OsuSelectionRotationHandler.cs Make SelectionRotationHandler a Component 2023-07-30 20:18:33 +02:00
PreciseRotationPopover.cs Expand allowable rotation range to [-360, 360] 2023-08-19 15:09:59 +02:00
SliderCompositionTool.cs Automated pass 2023-06-24 01:00:03 +09:00
SpinnerCompositionTool.cs Automated pass 2023-06-24 01:00:03 +09:00
TransformToolboxGroup.cs Add precise rotation control to osu! editor 2023-08-16 11:37:52 +02:00