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mirror of https://github.com/ppy/osu.git synced 2024-11-16 04:27:52 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components/Timeline
2024-07-11 18:38:17 +09:00
..
CentreMarker.cs Redesign bottom timeline pieces to match stable better 2024-07-09 09:25:22 +02:00
DifficultyPointPiece.cs Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
HitObjectPointPiece.cs Fix non-block namespace usage 2023-05-02 15:09:24 +09:00
NodeSamplePointPiece.cs added xmldoc and renamed GetSamples 2023-06-01 09:34:21 +02:00
SamplePointPiece.cs Extend behaviour to sample edit popover 2024-07-10 15:16:10 +03:00
Timeline.cs Ensure timeline ticks aren't hidden by other pieces 2024-07-09 09:25:22 +02:00
TimelineArea.cs Adjust editor transparent tweens to be less "flashy" 2024-07-09 16:16:19 +09:00
TimelineBlueprintContainer.cs Commit active placement when starting drag selection via timeline 2024-06-14 09:32:40 +02:00
TimelineBreak.cs Fix nullability 2024-07-03 15:31:46 +09:00
TimelineBreakDisplay.cs Fix nullability 2024-07-03 15:31:46 +09:00
TimelineButton.cs Automated pass 2023-06-24 01:00:03 +09:00
TimelineControlPointDisplay.cs Adjust code structure slightly 2024-03-20 12:52:54 +08:00
TimelineControlPointGroup.cs Implement longer design for timing point piece 2023-07-14 16:37:56 +09:00
TimelineDragBox.cs Automated pass 2023-06-24 01:00:03 +09:00
TimelineHitObjectBlueprint.cs Fix wasteful recreating of container 2024-06-06 14:48:17 +02:00
TimelineSelectionHandler.cs Partial everything 2022-11-27 00:00:27 +09:00
TimelineTickDisplay.cs Ensure timeline ticks aren't hidden by other pieces 2024-07-09 09:25:22 +02:00
TimingPointPiece.cs Automated pass 2023-06-24 01:00:03 +09:00
TopPointPiece.cs Improve TimelineControlPointDisplay performance 2024-03-16 11:57:18 +03:00
ZoomableScrollContainer.cs Automated pass 2023-06-24 01:00:03 +09:00