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mirror of https://github.com/ppy/osu.git synced 2024-11-07 07:27:25 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay
Dean Herbert 5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
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OsuPlayerTestScene.cs Rename abstract TestScene 2020-06-12 19:40:54 +09:00
TestSceneAllRulesetPlayers.cs Add regression test 2020-03-29 23:29:46 +09:00
TestSceneAutoplay.cs Make tests better 2020-07-15 16:42:37 +09:00
TestSceneBreakTracker.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneCompletionCancellation.cs Rename abstract TestScene 2020-06-12 19:40:54 +09:00
TestSceneDrawableScrollingRuleset.cs Rename to IHasDuration 2020-05-27 12:38:39 +09:00
TestSceneFailAnimation.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneFailingLayer.cs Rename fields for clarity 2020-06-26 19:39:53 +02:00
TestSceneFailJudgement.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneFrameStabilityContainer.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneGameplayMenuOverlay.cs Add failing test case 2020-08-15 13:06:53 +02:00
TestSceneGameplayRewinding.cs Rename abstract TestScene 2020-06-12 19:40:54 +09:00
TestSceneHitErrorMeter.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHoldForMenuButton.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneHUDOverlay.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneKeyBindings.cs Remove not-implemented-exception 2020-04-20 09:57:46 +09:00
TestSceneKeyCounter.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneLeadIn.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneMedalOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneNightcoreBeatContainer.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestScenePause.cs Add test coverage 2020-07-17 19:17:48 +09:00
TestScenePauseWhenInactive.cs Rename abstract TestScene 2020-06-12 19:40:54 +09:00
TestScenePlayerLoader.cs Fix PlayerLoader test failures due to too many steps 2020-08-18 12:35:23 +09:00
TestScenePlayerReferenceLeaking.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneReplay.cs Apply review suggestions. 2020-06-02 13:32:52 +02:00
TestSceneReplayDownloadButton.cs Fix potential nullref 2020-05-28 21:46:02 +09:00
TestSceneReplayRecorder.cs Update naming 2020-07-22 19:53:45 +09:00
TestSceneReplayRecording.cs Update naming 2020-07-22 19:53:45 +09:00
TestSceneReplaySettingsOverlay.cs Fix PlayerSettingsOverlay being shown by default 2019-10-28 18:37:58 +09:00
TestSceneScoreCounter.cs Remove counter sprite attributes for not being of any reasonable use 2020-08-19 07:44:45 +03:00
TestSceneScrollingHitObjects.cs Demonstrate failure case in visual test scene 2020-05-21 21:56:55 +02:00
TestSceneSkinnableDrawable.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
TestSceneSkinnableSound.cs Fix test failures due to gameplay clock not being unpaused 2020-07-28 17:09:38 +09:00
TestSceneSkipOverlay.cs Fix referencing wrong child 2020-05-18 20:01:00 +09:00
TestSceneSliderPath.cs General cleanups 2019-12-09 16:44:19 +09:00
TestSceneSongProgress.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneStarCounter.cs Split out test scene for StarCounter 2020-03-09 01:26:34 +09:00
TestSceneStoryboard.cs Add test for loading storyboards with missing video file. 2020-03-27 12:07:47 +01:00