..
.vscode
Update build configurations to net5.0 paths
2021-01-19 12:13:27 +09:00
Editor
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
Mods
Reset combo in test in a less weird way
2021-11-10 12:05:14 +01:00
Resources
Replace 1.0 version in old skin test assets with none
2021-06-11 15:45:34 +09:00
CatchBeatmapConversionTest.cs
Replace usage of TimeoutAttribute
to fix beatmap conversion test failures
2022-01-04 11:51:41 +09:00
CatchDifficultyCalculatorTest.cs
Update difficulty calculator tests to also use IWorkingBeatmap
2021-11-15 19:16:49 +09:00
CatchLegacyModConversionTest.cs
Cover mapping fully for catch mods
2020-11-15 14:53:25 +01:00
CatchSkinColourDecodingTest.cs
Adjust namespace
2020-12-07 12:35:24 +09:00
CatchSkinnableTestScene.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
JuiceStreamPathTest.cs
Remove bindable usage in PathControlPoint
2021-08-26 12:33:53 +09:00
osu.Game.Rulesets.Catch.Tests.csproj
Revert nunit test adaptor version bump until console output bug is resolved
2022-01-19 02:18:58 +09:00
TestSceneAutoJuiceStream.cs
Revert "Modify catcher autoplay test pattern to see more variety movement"
2021-07-27 19:07:37 +09:00
TestSceneBananaShower.cs
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
2020-06-03 22:00:02 +03:00
TestSceneCatcher.cs
Added an extra unit test when actually catching the last banana to also clear the plate
2021-11-18 20:23:42 +01:00
TestSceneCatcherArea.cs
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
TestSceneCatchModHidden.cs
Don't apply visibility increase to first object in osu!catch
2021-06-08 16:02:26 +09:00
TestSceneCatchPlayer.cs
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
2020-06-03 22:00:02 +03:00
TestSceneCatchPlayerLegacySkin.cs
Fix miswritten test assertion
2021-05-19 23:32:16 +03:00
TestSceneCatchReplay.cs
Add a failing test to check catch replay accuracy
2021-04-09 15:58:23 +09:00
TestSceneCatchSkinConfiguration.cs
Move catcher trail generation logic to CatcherArea
2021-07-27 19:07:37 +09:00
TestSceneCatchStacker.cs
Revert "Remove X setter from CatchHitObject"
2020-12-14 13:18:14 +09:00
TestSceneComboCounter.cs
Update existing function type rather than adding an override
2021-06-02 16:04:53 +09:00
TestSceneDrawableHitObjects.cs
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
TestSceneDrawableHitObjectsHidden.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
TestSceneFruitObjects.cs
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
TestSceneFruitRandomness.cs
Combine DisplayRadius and Scale to DisplaySize
2020-12-10 20:43:01 +09:00
TestSceneFruitVisualChange.cs
Update existing function type rather than adding an override
2021-06-02 16:04:53 +09:00
TestSceneHyperDash.cs
Simplify the way of getting catcher
2021-07-21 16:27:44 +09:00
TestSceneHyperDashColouring.cs
Store default skins to database
2021-11-29 18:28:25 +09:00
TestSceneJuiceStream.cs
Revert "Remove X setter from CatchHitObject"
2020-12-14 13:18:14 +09:00
TestSceneLegacyBeatmapSkin.cs
Remove weird override logic in TestCase
methods
2021-05-31 20:00:47 +09:00