..
.vscode
Update vscode launch.json files for all other projects
2022-02-25 14:28:54 +01:00
Editor
Fix duration is negative while placing banana shower in catch editor.
2022-05-09 00:01:05 +09:00
Mods
Reset combo in test in a less weird way
2021-11-10 12:05:14 +01:00
Resources
Replace 1.0 version in old skin test assets with none
2021-06-11 15:45:34 +09:00
CatchBeatmapConversionTest.cs
Replace usage of TimeoutAttribute
to fix beatmap conversion test failures
2022-01-04 11:51:41 +09:00
CatchDifficultyCalculatorTest.cs
Add tests for diffcalc max combo
2022-01-23 11:25:22 +08:00
CatchLegacyModConversionTest.cs
Cover mapping fully for catch mods
2020-11-15 14:53:25 +01:00
CatchSkinColourDecodingTest.cs
Make "skin.ini" the default skin filename and remove redundant parameters
2022-03-23 15:05:01 +09:00
CatchSkinnableTestScene.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
JuiceStreamPathTest.cs
Remove bindable usage in PathControlPoint
2021-08-26 12:33:53 +09:00
osu.Game.Rulesets.Catch.Tests.csproj
Revert NUnit3TestAdaptor
(again)
2022-02-15 17:06:34 +09:00
TestSceneAutoJuiceStream.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
TestSceneBananaShower.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
TestSceneCatcher.cs
Added an extra unit test when actually catching the last banana to also clear the plate
2021-11-18 20:23:42 +01:00
TestSceneCatcherArea.cs
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
TestSceneCatchModHidden.cs
Don't apply visibility increase to first object in osu!catch
2021-06-08 16:02:26 +09:00
TestSceneCatchPlayer.cs
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
2020-06-03 22:00:02 +03:00
TestSceneCatchPlayerLegacySkin.cs
Fix miswritten test assertion
2021-05-19 23:32:16 +03:00
TestSceneCatchReplay.cs
Add a failing test to check catch replay accuracy
2021-04-09 15:58:23 +09:00
TestSceneCatchSkinConfiguration.cs
Move catcher trail generation logic to CatcherArea
2021-07-27 19:07:37 +09:00
TestSceneCatchStacker.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
TestSceneComboCounter.cs
Require ScoreProcessor to receive ruleset
2022-03-14 15:51:10 +09:00
TestSceneDrawableHitObjects.cs
Merge pull request #16505 from peppy/remove-base-difficulty-usage
2022-01-19 13:53:55 +09:00
TestSceneDrawableHitObjectsHidden.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
TestSceneFruitObjects.cs
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
TestSceneFruitRandomness.cs
Combine DisplayRadius and Scale to DisplaySize
2020-12-10 20:43:01 +09:00
TestSceneFruitVisualChange.cs
Update existing function type rather than adding an override
2021-06-02 16:04:53 +09:00
TestSceneHyperDash.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
TestSceneHyperDashColouring.cs
Store default skins to database
2021-11-29 18:28:25 +09:00
TestSceneJuiceStream.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
TestSceneLegacyBeatmapSkin.cs
Remove weird override logic in TestCase
methods
2021-05-31 20:00:47 +09:00