.. |
Multiplayer
|
Fix multiple tests via null checks and changing ToLive to Detach
|
2022-01-12 17:00:17 +09:00 |
OnlinePlay
|
Merge branch 'master' into multiplayer-delayed-playlist-load-broken
|
2021-12-07 22:45:05 +09:00 |
Spectator
|
Remove local "next frame" storage
|
2021-06-10 22:41:38 +09:00 |
DependencyProvidingContainer.cs
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
EditorClockTestScene.cs
|
Fix EditorClock retaining a reference to potentially outdated ControlPointInfo
|
2021-09-14 23:56:57 +09:00 |
EditorTestScene.cs
|
Update model manager and many related classes to get things compiling again
|
2022-01-12 17:00:00 +09:00 |
LegacySkinPlayerTestScene.cs
|
Fix intermittent HUD test failure
|
2021-06-16 19:52:58 +09:00 |
ModPerfectTestScene.cs
|
Fix mod perfect test scenes failing due to null ruleset provided
|
2020-06-04 00:43:11 +03:00 |
ModTestScene.cs
|
Allow testing mod combinations in ModTestScenes
|
2020-08-11 21:55:20 +02:00 |
OsuGameTestScene.cs
|
Add test coverage of startup import sequence
|
2021-10-13 12:19:10 +09:00 |
OsuGridTestScene.cs
|
Apply other styles.
|
2019-11-11 20:27:04 +08:00 |
OsuManualInputManagerTestScene.cs
|
Centralise all multiplayer button clicking test logic
|
2021-12-21 13:49:51 +09:00 |
OsuTestScene.cs
|
Use RealmContextFactory instead of EF
|
2022-01-12 16:39:36 +09:00 |
PlacementBlueprintTestScene.cs
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
PlayerTestScene.cs
|
Refactor exposed mod retrieval methods for better safety
|
2021-09-10 11:09:13 +09:00 |
RateAdjustedBeatmapTestScene.cs
|
Temporarily disable WorkingBeatmapCache and fix multiple invalid data flows
|
2022-01-12 17:00:16 +09:00 |
ScreenTestScene.cs
|
Name some screen stacks for better logging context
|
2021-12-20 18:24:14 +09:00 |
ScrollingTestContainer.cs
|
Expose direction from scrolling test container
|
2020-04-23 11:17:16 +09:00 |
SelectionBlueprintTestScene.cs
|
Add catch selection blueprint visual test scene (without tests)
|
2021-07-08 15:42:29 +09:00 |
SkinnableTestScene.cs
|
Add accessibility to realm factory via IStorageResourceProvider
|
2021-12-14 14:19:49 +09:00 |
TestPlayer.cs
|
Add protections against test null refs when beatmap load fails
|
2022-01-12 17:49:11 +09:00 |
TestReplayPlayer.cs
|
Remove unused test property for now
|
2021-06-02 19:11:09 +09:00 |
TestUserLookupCache.cs
|
Rename User to APIUser and move to correct namespace
|
2021-11-04 18:21:31 +09:00 |