mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 04:52:57 +08:00
87fee001c7
When watching from the middle of gameplay, due to a series of failures, `SpectatorClock` would not get seeked to the current time, causing all clients to look like they were out of sync. This is a hotfix for the issue. A better fix will require framework changes or considerable restructuring. I'd recommend testing this works in practice and agreeing that while it is a hack, it's likely not going to cause issues and is something we want to see fixed sooner rather than later. |
||
---|---|---|
.. | ||
Components | ||
Lounge | ||
Match | ||
Multiplayer | ||
Playlists | ||
DrawableRoomPlaylist.cs | ||
DrawableRoomPlaylistItem.cs | ||
FooterButtonFreeMods.cs | ||
FreeModSelectOverlay.cs | ||
Header.cs | ||
IOnlinePlaySubScreen.cs | ||
IRoomManager.cs | ||
OngoingOperationTracker.cs | ||
OnlinePlayComposite.cs | ||
OnlinePlayScreen.cs | ||
OnlinePlaySongSelect.cs | ||
OnlinePlaySubScreen.cs | ||
OnlinePlaySubScreenStack.cs |