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TestSceneBeatDivisorControl.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
TestSceneBlueprintOrdering.cs
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Add failing test for "ghost timeline blueprint"
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2021-09-26 15:29:00 +02:00 |
TestSceneComposerSelection.cs
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only propagate unmodified right click
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2021-10-26 16:24:53 -04:00 |
TestSceneComposeScreen.cs
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Update broken test scenes to match new OsuTestScene logic
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2022-01-18 13:41:50 +09:00 |
TestSceneComposeSelectBox.cs
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Allow specifying flipping support of selection box different from scaling
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2021-07-21 15:59:45 +09:00 |
TestSceneDesignSection.cs
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Add far too many fixes for ruleset non-nullable requirements
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2022-01-12 23:24:11 +09:00 |
TestSceneDifficultySwitching.cs
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Make tests compile again
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2022-01-12 17:00:16 +09:00 |
TestSceneDistanceSnapGrid.cs
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Add far too many fixes for ruleset non-nullable requirements
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2022-01-12 23:24:11 +09:00 |
TestSceneEditorBeatmapCreation.cs
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Remove incorrect test assertion
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2022-01-12 17:49:11 +09:00 |
TestSceneEditorChangeStates.cs
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Move more logic to base EditorTestScene
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2020-09-14 15:27:08 +09:00 |
TestSceneEditorClipboard.cs
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Add failing test for incorrect sample control point time after paste
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2022-01-11 21:34:22 +01:00 |
TestSceneEditorClock.cs
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Update broken test scenes to match new OsuTestScene logic
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2022-01-18 13:41:50 +09:00 |
TestSceneEditorComposeRadioButtons.cs
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Rename radio button classes to be local to editor
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2021-07-19 16:57:12 +09:00 |
TestSceneEditorMenuBar.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneEditorSamplePlayback.cs
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Fix test failures and general discrepancies
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2021-01-20 14:05:35 +09:00 |
TestSceneEditorSaving.cs
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Fix SongSelect-related test failures
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2021-11-25 21:11:13 +09:00 |
TestSceneEditorScreenModes.cs
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Add failing test case
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2021-08-25 17:03:34 +03:00 |
TestSceneEditorSeeking.cs
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Simplify copy operations
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2021-08-30 18:32:55 +09:00 |
TestSceneEditorSeekSnapping.cs
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Update broken test scenes to match new OsuTestScene logic
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2022-01-18 13:41:50 +09:00 |
TestSceneEditorSummaryTimeline.cs
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Remove unused using statements
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2021-04-15 17:01:25 +09:00 |
TestSceneEditorTestGameplay.cs
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Make tests compile again
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2022-01-12 17:00:16 +09:00 |
TestSceneHitObjectComposer.cs
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Add far too many fixes for ruleset non-nullable requirements
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2022-01-12 23:24:11 +09:00 |
TestSceneHitObjectDifficultyPointAdjustments.cs
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Allow to adjust slider velocity on multiple objects simultaneously
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2021-11-12 23:32:11 +01:00 |
TestSceneHitObjectSamplePointAdjustments.cs
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Improve sample bank text box UX in case of multiple selection
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2021-11-13 21:59:44 +01:00 |
TestSceneMetadataSection.cs
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Add far too many fixes for ruleset non-nullable requirements
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2022-01-12 23:24:11 +09:00 |
TestScenePlaybackControl.cs
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Fix remaining test failures
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2020-05-22 18:23:24 +09:00 |
TestSceneRectangularPositionSnapGrid.cs
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Implement grid size toggling matching stable
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2021-09-19 20:26:02 +02:00 |
TestSceneSetupScreen.cs
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Add far too many fixes for ruleset non-nullable requirements
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2022-01-12 23:24:11 +09:00 |
TestSceneTimelineBlueprintContainer.cs
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Fix timeline test
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2020-11-13 17:51:01 +09:00 |
TestSceneTimelineHitObjectBlueprint.cs
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Update visual appearance of timeline blueprints to close match new designs
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2021-04-13 19:26:20 +09:00 |
TestSceneTimelineSelection.cs
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Add failing test case
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2021-09-27 20:54:29 +02:00 |
TestSceneTimelineTickDisplay.cs
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Fix timeline tick display test making two instances of the component
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2020-10-09 16:45:11 +09:00 |
TestSceneTimingScreen.cs
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Update broken test scenes to match new OsuTestScene logic
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2022-01-18 13:41:50 +09:00 |
TestSceneWaveform.cs
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Update all simple cases of switching to IWorkingBeatmap
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2021-11-17 20:56:57 +09:00 |
TestSceneZoomableScrollContainer.cs
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Add test coverage of zoom-then-scroll
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2020-11-03 17:22:56 +09:00 |
TimelineTestScene.cs
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Update test scene to be able to see a bit more
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2021-04-14 21:03:52 +09:00 |