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mirror of https://github.com/ppy/osu.git synced 2024-09-22 10:07:36 +08:00
osu-lazer/osu.Game/Rulesets/Edit
2021-10-27 13:04:41 +09:00
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Checks Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Tools Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
BeatmapVerifier.cs Merge branch 'master' into file-sanity-checks 2021-10-14 00:17:29 +02:00
BeatmapVerifierContext.cs Fix formatting of #nullable enable 2021-05-14 03:38:35 +02:00
DrawableEditorRulesetWrapper.cs Remove replay logic from DrawableRuleset (and implement in DrawableEditorRulesetWrapper) 2021-06-02 11:06:30 +09:00
HitObjectComposer.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
HitObjectSelectionBlueprint.cs Fix hit object selection blueprint potential null reference 2021-07-08 14:19:00 +09:00
IBeatmapVerifier.cs Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
IBeatSnapProvider.cs Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs Refactor some incorrect/outdated terminology 2021-09-06 21:32:43 +09:00
PlacementBlueprint.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
ScrollingToolboxGroup.cs Use the existing toolbox design 2021-04-30 14:41:06 +09:00
SelectionBlueprint.cs Fix unresolved xmldocs 2021-05-18 13:11:58 +09:00
SnapResult.cs Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
ToolboxGroup.cs Add toggle for distance snap 2020-09-09 19:15:35 +09:00