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Update 2.2 references
2019-10-10 17:45:38 +09:00
Resources
Make SkinnabbleTestScene use stored classic skin
2019-09-09 17:05:27 +09:00
osu.Game.Rulesets.Osu.Tests.csproj
Bump Microsoft.NET.Test.Sdk from 16.3.0 to 16.4.0
2019-11-07 06:19:49 +00:00
OsuBeatmapConversionTest.cs
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
OsuDifficultyCalculatorTest.cs
Adjust diffcalc test expected value
2019-12-06 15:53:01 +09:00
OsuLegacyModConversionTest.cs
Fix PF/SD legacy mod conversion
2019-09-15 22:55:25 +02:00
SkinnableTestScene.cs
Make SkinnabbleTestScene use stored classic skin
2019-09-09 17:05:27 +09:00
StackingTest.cs
Migrate decoding to line-buffered reader
2019-09-15 01:28:07 +02:00
TestSceneCursorTrail.cs
Resolve CS0067.
2019-10-30 23:43:13 +08:00
TestSceneDrawableJudgement.cs
Apply brace style.
2019-11-11 20:13:13 +08:00
TestSceneEditor.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
TestSceneFollowPoints.cs
Group -> Connection
2019-11-06 16:33:42 +09:00
TestSceneGameplayCursor.cs
Add required type
2019-09-09 17:03:14 +09:00
TestSceneHitCircle.cs
Use ??=.
2019-11-12 19:56:51 +08:00
TestSceneHitCircleComboChange.cs
Add test scene for hitcircles and combo changes
2019-09-26 17:18:16 +09:00
TestSceneHitCircleHidden.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
TestSceneHitCircleLongCombo.cs
Apply brace style.
2019-11-11 20:13:13 +08:00
TestSceneHitCirclePlacementBlueprint.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
TestSceneHitCircleSelectionBlueprint.cs
Rename HitObject -> DrawableObject in selection blueprints
2019-10-21 17:04:56 +09:00
TestSceneOsuDistanceSnapGrid.cs
Add tests
2019-11-06 16:20:13 +09:00
TestSceneOsuFlashlight.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
TestSceneOsuPlayer.cs
Fix indentation
2019-08-30 14:54:46 +09:00
TestSceneResumeOverlay.cs
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
TestSceneShaking.cs
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
TestSceneSkinFallbacks.cs
Apply fixes
2019-11-25 11:30:55 +09:00
TestSceneSlider.cs
Use early return for if-pattern-matching.
2019-11-22 00:02:40 +08:00
TestSceneSliderComboChange.cs
Add slider combo change test
2019-09-26 17:39:26 +09:00
TestSceneSliderHidden.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
TestSceneSliderInput.cs
Add grouping of ControlPoints
2019-10-25 19:52:02 +09:00
TestSceneSliderPlacementBlueprint.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
TestSceneSliderSelectionBlueprint.cs
Initial game-wide update with the new SliderPath
2019-12-05 19:53:36 +09:00
TestSceneSpinner.cs
Revert renaming changes
2019-09-09 15:35:18 +03:00
TestSceneSpinnerHidden.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
TestSceneSpinnerPlacementBlueprint.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
TestSceneSpinnerRotation.cs
Add storyboard lead-in tests
2019-11-21 18:50:54 +09:00
TestSceneSpinnerSelectionBlueprint.cs
Remove unused method
2019-10-03 18:43:46 +09:00