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osu-lazer/osu.Game.Tests/Editing/Checks
2021-11-10 06:18:40 +01:00
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CheckAudioInVideoTest.cs Add proper stream disposal to tests 2021-10-12 11:04:41 +09:00
CheckAudioQualityTest.cs Fix new inspections 2021-11-04 14:02:09 +09:00
CheckBackgroundQualityTest.cs Refactor to avoid duplicate code 2021-11-10 06:18:40 +01:00
CheckConcurrentObjectsTest.cs Use TestWorkingBeatmap instead of null in tests 2021-05-14 05:32:52 +02:00
CheckFewHitsoundsTest.cs Add nested hitobject tests for few hitsounds check 2021-06-27 15:58:00 +02:00
CheckFilePresenceTest.cs Update some other missed incorrect null/empty usages 2021-11-04 14:50:43 +09:00
CheckMutedObjectsTest.cs Fix test regressions 2021-08-30 17:25:36 +09:00
CheckTooShortAudioFilesTest.cs Add proper stream disposal to tests 2021-10-12 11:04:41 +09:00
CheckUnsnappedObjectsTest.cs Fix case of hitObjects variables 2021-05-14 16:22:19 +09:00
CheckZeroByteFilesTest.cs Add zero byte check and tests 2021-07-13 03:45:21 +02:00
CheckZeroLengthObjectsTest.cs Add zero-length objects check and tests 2021-07-13 10:50:11 +02:00
MockNestableHitObject.cs Move MockNestedHitObject to own class 2021-06-27 15:16:40 +02:00