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Configuration
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Avoid performing a realm write if there are no changes pending in RulesetConfigManager
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2022-09-26 14:55:23 +09:00 |
Difficulty
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Refactor ScoreProcessor ComputeScore() methods
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2022-08-29 13:51:10 +09:00 |
Edit
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Add the ability to toggle off hit marker displays in the editor
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2022-11-08 18:07:06 +09:00 |
Filter
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Remove the nullable disable annotation in the Ruleset.Filter namespace.
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2022-07-03 21:00:54 +08:00 |
Judgements
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Merge branch 'master' into taiko-judgement-fixes
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2022-11-11 15:48:33 +09:00 |
Mods
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Remove various simple obsoletions
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2022-10-28 13:20:58 +09:00 |
Objects
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Merge branch 'master' into combo-colour-brightness-limit
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2022-11-11 18:24:39 +09:00 |
Replays
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Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project.
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2022-07-02 13:08:25 +08:00 |
Scoring
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Add ScoreProcessor.ComputeAccuracy()
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2022-09-12 18:37:55 +09:00 |
Timing
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Standardise control point search logic in OverlappingScrollAlgorithm
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2022-10-18 16:01:05 +09:00 |
UI
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Fix FallbackSampleStore.GetAsync fallback logic
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2022-11-13 18:47:28 +01:00 |
AssemblyRulesetStore.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ILegacyRuleset.cs
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Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
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2022-09-10 11:07:23 +08:00 |
IRulesetConfigCache.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IRulesetInfo.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IRulesetStore.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
RealmRulesetStore.cs
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Remove "internal" identifier as unnecessary
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2022-08-29 14:01:15 +09:00 |
Ruleset.cs
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Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins
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2022-09-15 20:18:10 +09:00 |
RulesetConfigCache.cs
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Mark CreateConfig() return type as nullable because it's not required all ruleset to implement.
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2022-07-10 10:15:27 +08:00 |
RulesetInfo.cs
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Add last applied version to RulesetInfo
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2022-07-21 18:15:25 +09:00 |
RulesetLoadException.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
RulesetSelector.cs
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Catch a second location
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2022-06-29 18:56:15 +09:00 |
RulesetStore.cs
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Improve messaging when ruleset load fails
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2022-11-01 13:57:34 +09:00 |