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Break
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Partial everything
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2022-11-27 00:00:27 +09:00 |
HUD
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Use ``GetTrueGameplayRate() `` to remove need for jank
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2023-02-04 00:53:54 +01:00 |
PlayerSettings
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Move hover logic to SettingsToolboxGroup to avoid expanded state clash
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2023-01-17 14:43:22 +09:00 |
BeatmapMetadataDisplay.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
BreakOverlay.cs
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2022-11-27 00:00:27 +09:00 |
BreakTracker.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ComboEffects.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
DimmableStoryboard.cs
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2022-11-27 00:00:27 +09:00 |
EpilepsyWarning.cs
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2022-11-27 00:00:27 +09:00 |
FailAnimation.cs
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Rename Stop{SampleAndRemoveFilters -> }()
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2023-01-22 09:29:22 +01:00 |
FailOverlay.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
GameplayClockContainer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
GameplayClockExtensions.cs
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Rename GameplayAdjustments -> AdjustmentsFromMods
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2022-09-08 17:14:06 +09:00 |
GameplayMenuOverlay.cs
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Simplify TriggerClick s in gameplay menu overlays
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2023-01-17 00:34:52 -08:00 |
GameplayState.cs
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Fix TestSceneReplayRecorder not using score provided by gameplay state
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2022-07-25 05:21:27 +03:00 |
HotkeyExitOverlay.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
HotkeyRetryOverlay.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
HUDOverlay.cs
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Merge branch 'master' into JudgementCounter
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2023-01-17 09:55:45 +01:00 |
IGameplayClock.cs
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Rename GameplayAdjustments -> AdjustmentsFromMods
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2022-09-08 17:14:06 +09:00 |
ILocalUserPlayInfo.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
KeyCounter.cs
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2022-11-27 00:00:27 +09:00 |
KeyCounterAction.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
KeyCounterDisplay.cs
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Use new ArgumentNullException.ThrowIfNull throw-helper API
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2022-12-22 21:27:59 +01:00 |
KeyCounterKeyboard.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
KeyCounterMouse.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
MasterGameplayClockContainer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
OffsetCorrectionClock.cs
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Split OffsetCorrectionClock out of MasterGameplayClockContainer
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2022-08-18 18:54:10 +09:00 |
PauseOverlay.cs
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Ensure pause sample loop is stopped on exiting player
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2023-02-06 18:24:31 +09:00 |
Player.cs
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Fix potential nullref in tests
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2023-02-06 19:31:45 +09:00 |
PlayerConfiguration.cs
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Ensure gameplay leaderboard hides with rest of HUD when it should
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2022-09-13 18:45:11 +09:00 |
PlayerLoader.cs
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Adjust naming
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2023-01-14 02:30:10 +03:00 |
ReplayPlayer.cs
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Add middle mouse to toggle pause replay instead of using pause gameplay keybinds
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2023-01-07 11:30:02 -08:00 |
ReplayPlayerLoader.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ResumeOverlay.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
RoomSubmittingPlayer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SaveFailedScoreButton.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ScreenSuspensionHandler.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ScreenWithBeatmapBackground.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SkipOverlay.cs
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2022-11-27 00:00:27 +09:00 |
SoloPlayer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SoloSpectator.cs
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Merge branch 'master' into update-framework
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2022-11-26 16:19:36 +01:00 |
SoloSpectatorPlayer.cs
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2022-11-27 00:00:27 +09:00 |
SpectatorPlayer.cs
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2022-11-27 00:00:27 +09:00 |
SpectatorPlayerLoader.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SpectatorResultsScreen.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SquareGraph.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SubmittingPlayer.cs
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Ensure score submission attempt completion before notifying spectator server when exiting play early
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2022-12-21 22:23:26 +01:00 |