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mirror of https://github.com/ppy/osu.git synced 2024-12-15 21:43:21 +08:00
osu-lazer/osu.Game/Tests/Visual
Dan Balasescu 69a9fc9732 Fix a few more multiplayer test timeouts
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
..
Multiplayer Fix a few more multiplayer test timeouts 2021-11-23 16:07:03 +09:00
OnlinePlay Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00
Spectator Remove local "next frame" storage 2021-06-10 22:41:38 +09:00
DependencyProvidingContainer.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
EditorClockTestScene.cs Fix EditorClock retaining a reference to potentially outdated ControlPointInfo 2021-09-14 23:56:57 +09:00
EditorTestScene.cs Rewrite PreviewTrackManager to avoid constructing TrackBass locally 2021-11-09 17:38:12 +09:00
LegacySkinPlayerTestScene.cs Fix intermittent HUD test failure 2021-06-16 19:52:58 +09:00
ModPerfectTestScene.cs Fix mod perfect test scenes failing due to null ruleset provided 2020-06-04 00:43:11 +03:00
ModTestScene.cs Allow testing mod combinations in ModTestScenes 2020-08-11 21:55:20 +02:00
OsuGameTestScene.cs Add test coverage of startup import sequence 2021-10-13 12:19:10 +09:00
OsuGridTestScene.cs Apply other styles. 2019-11-11 20:27:04 +08:00
OsuManualInputManagerTestScene.cs Remove popover container from manual input manager test scene 2021-08-28 20:20:42 +02:00
OsuTestScene.cs Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
PlacementBlueprintTestScene.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
PlayerTestScene.cs Refactor exposed mod retrieval methods for better safety 2021-09-10 11:09:13 +09:00
RateAdjustedBeatmapTestScene.cs Revert some more usage of MusicController back to WorkingBeatmap 2020-08-21 15:17:21 +09:00
ScreenTestScene.cs Remove unused using statement 2021-10-06 05:30:49 +09:00
ScrollingTestContainer.cs Expose direction from scrolling test container 2020-04-23 11:17:16 +09:00
SelectionBlueprintTestScene.cs Add catch selection blueprint visual test scene (without tests) 2021-07-08 15:42:29 +09:00
SkinnableTestScene.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
TestPlayer.cs Replace all basic usages 2021-10-02 02:22:23 +09:00
TestReplayPlayer.cs Remove unused test property for now 2021-06-02 19:11:09 +09:00
TestUserLookupCache.cs Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00