mirror of
https://github.com/ppy/osu.git
synced 2026-05-21 08:30:02 +08:00
69a9fc9732
These can be tested by adding a `Task.Delay(3000);` at the end of the `MultiplayerClient.JoinRoom` task. The reason is typically that `Client.Room` becomes not-null but the join task still hasn't completed yet, so e.g. the ready button is still disabled.
69a9fc9732
·
2021-11-23 16:07:03 +09:00
History