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Configuration
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Remove redundant nullable suppression directives
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2023-06-07 08:20:41 +03:00 |
Difficulty
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Fix incorrect truncation to int
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2023-08-15 00:58:13 +09:00 |
Edit
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Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity
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2023-09-06 19:01:08 +09:00 |
Filter
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Remove the nullable disable annotation in the Ruleset.Filter namespace.
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2022-07-03 21:00:54 +08:00 |
Judgements
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Manual fixes to reduce warnings to zero
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2023-06-24 01:52:53 +09:00 |
Mods
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Fix rate adjust mods not showing "x" prefix on customisation slider's tooltip
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2023-09-13 16:43:48 +09:00 |
Objects
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Make not extension method
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2023-09-15 18:13:04 +09:00 |
Replays
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Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project.
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2022-07-02 13:08:25 +08:00 |
Scoring
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Merge branch 'master' into fix-imperfect-simulation
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2023-07-13 15:41:54 +09:00 |
Timing
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Standardise control point search logic in OverlappingScrollAlgorithm
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2022-10-18 16:01:05 +09:00 |
UI
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Revert "Ensure invariant of monotone time"
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2023-08-21 13:02:23 +02:00 |
AssemblyRulesetStore.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ILegacyRuleset.cs
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ILegacyScoreProcessor -> ILegacyScoreSimulator
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2023-07-04 17:32:54 +09:00 |
IRulesetConfigCache.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IRulesetInfo.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IRulesetStore.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
RealmRulesetStore.cs
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Remove "internal" identifier as unnecessary
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2022-08-29 14:01:15 +09:00 |
Ruleset.cs
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Fix "key count" setting showing as "circle size" in osu!mania editor
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2023-07-21 18:52:29 +09:00 |
RulesetConfigCache.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
RulesetInfo.cs
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Remove usages of [ExcludeFromDynamicCompile]
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2023-05-08 18:12:56 +09:00 |
RulesetLoadException.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
RulesetSelector.cs
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Use property instead of ctor parameter
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2023-01-12 23:26:29 +03:00 |
RulesetStore.cs
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Fix a couple of remaining issues
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2023-06-24 09:58:36 +09:00 |