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Audio
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Don't force Gameplay prefix on all skin sample lookups
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2020-10-30 11:59:40 +09:00 |
Beatmaps
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Fix storyboard animations of very old beatmaps playing too slow
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2020-11-12 17:03:43 +09:00 |
Collections
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remove unnec using
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2020-09-19 15:13:52 -05:00 |
Configuration
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Add hotkey to select random skin
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2020-11-11 13:05:03 +09:00 |
Database
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Fix API request error handling
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2020-11-09 19:42:00 +09:00 |
Extensions
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Standardise time display formats across the editor
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2020-09-30 12:45:43 +09:00 |
Graphics
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Resolve CA1805 inspections
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2020-11-01 18:47:40 +01:00 |
Input
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Add hotkey to select random skin
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2020-11-11 13:05:03 +09:00 |
IO
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Resolve CA1835 inspection
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2020-11-01 18:51:39 +01:00 |
IPC
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
Migrations
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Add flag value to database
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2020-10-20 00:46:08 +02:00 |
Online
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Refactor request string logic to avoid linq usage
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2020-11-09 12:23:29 +09:00 |
Overlays
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Add back setting to toggle "always play first combo break"
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2020-11-13 13:42:00 +09:00 |
Properties
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Replays
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Add field to Replay denoting whether the full replay have been received or not
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2020-10-27 18:58:37 +09:00 |
Rulesets
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Remove explicit public
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2020-11-14 01:06:38 +09:00 |
Scoring
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Merge branch 'master' into move-cache-logic-to-base-impl
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2020-11-06 16:56:35 +09:00 |
Screens
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Merge branch 'master' into fix-combo-break-rewind-replay
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2020-11-13 21:46:32 +01:00 |
Skinning
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Add hotkey to select random skin
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2020-11-11 13:05:03 +09:00 |
Storyboards
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Remove redundant class name qualifier
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2020-11-10 12:20:49 +01:00 |
Tests
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Fix hitobject sample tests
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2020-11-13 18:19:07 +09:00 |
Updater
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Update EndsWith usages
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2020-10-16 12:58:34 +09:00 |
Users
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Add counter to most played beatmaps section in user overlay
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2020-11-12 18:29:22 +09:00 |
Utils
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Add missing string function ordinal specifications
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2020-10-16 12:49:31 +09:00 |
osu!.res
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osu.Game.csproj
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Update framework
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2020-11-13 15:33:27 +09:00 |
OsuGame.cs
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Merge branch 'master' into perform-from-menu-dialog-aware
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2020-11-12 15:05:45 +01:00 |
OsuGameBase.cs
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Add and consume user cache class
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2020-11-06 17:00:29 +09:00 |
PerformFromMenuRunner.cs
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Fix perform from menu not hiding overlays if already on target screen
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2020-11-13 14:08:08 +09:00 |