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Backgrounds
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Clamp AimCount to ensure at least one triangle is spawned
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2022-11-25 20:14:21 +09:00 |
Containers
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Merge branch 'master' into editor-background
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2022-11-08 17:18:34 +09:00 |
Cursor
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Always display menu cursor when game is not focused
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2022-11-08 03:18:12 +03:00 |
OpenGL/Vertices
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Adjust using directives for vertices
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2022-08-05 20:37:33 +09:00 |
Sprites
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Fix compilation after framework-side PR updates
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2022-11-12 21:24:12 +09:00 |
UserInterface
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Combine TriangleButton and RoundedButton classes
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2022-11-24 16:26:57 +09:00 |
UserInterfaceV2
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Update outdated comment regarding colour choices
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2022-11-25 22:10:20 +09:00 |
DateTooltip.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
DrawableDate.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ErrorTextFlowContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
HSPAColour.cs
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Fix HSPAColour.ToColour not being pure
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2022-11-06 23:35:51 +09:00 |
IHasAccentColour.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
InputBlockingContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OsuColour.cs
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chore(osu.Game): combine Osu.Colour.{Draw,Text}ForHitResult into OsuColour.ForHitResult
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2022-09-07 23:34:46 +09:00 |
OsuFont.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OsuIcon.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ParticleExplosion.cs
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Apply IRenderer changes
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2022-08-02 19:50:57 +09:00 |
ParticleSpewer.cs
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Apply IRenderer changes
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2022-08-02 19:50:57 +09:00 |
ScreenshotManager.cs
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Throw on Wait failure in a few remaining cases
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2022-06-23 15:28:21 +09:00 |