..
Beatmaps
pass new hitobject properties through beatmap converters
2023-04-30 19:20:42 +02:00
Configuration
Add basic structural requirements for cursor ripples
2023-04-30 14:48:03 +09:00
Difficulty
Use the StackedEndPosition
to determine the jump distance in the FlashlightEvaluator
.
2022-09-26 14:06:35 +02:00
Edit
Move blueprint validity conditions to allow more correct external usage of EndPlacement
2023-05-12 16:02:22 +09:00
Judgements
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Mods
Copy SliderVelocity to strict tracking sliders
2023-05-11 19:07:22 +01:00
Objects
Merge pull request #23372 from peppy/fix-slider-end-circle-appear-delay
2023-05-03 19:06:39 +02:00
Properties
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Replays
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00
Resources/Testing /Beatmaps
Add failing tests
2021-04-05 17:48:29 +09:00
Scoring
Partial everything
2022-11-27 00:00:27 +09:00
Skinning
Add support for flipping colour of reverse arrow on legacy default skin when combo colour is too bright
2023-05-03 12:37:07 +09:00
Statistics
Partial everything
2022-11-27 00:00:27 +09:00
UI
Resolve code quality inspection
2023-05-06 16:23:00 +02:00
Utils
Apply "reflect" vernacular in nested methods
2022-12-07 23:27:02 +01:00
osu.Game.Rulesets.Osu.csproj
Update language version
2023-02-25 02:15:56 +09:00
OsuInputManager.cs
Add note about CheckScreenSpaceActionPresJudgeable
being naive
2023-01-25 15:03:47 +09:00
OsuRuleset.cs
Merge branch 'master' into bubble_mod_implementation_clean
2023-01-27 11:58:56 +01:00
OsuSkinComponentLookup.cs
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
OsuSkinComponents.cs
Implement ripples (legacy and default)
2023-04-30 14:48:03 +09:00