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This is important because the editable path conversions heavily depend on the value of `JuiceStream.Velocity` being correct. The value is only guaranteed to be correct after an `ApplyDefaults()` call, which is triggered by updating the object via `EditorBeatmap`. |
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.. | ||
Components | ||
BananaShowerPlacementBlueprint.cs | ||
BananaShowerSelectionBlueprint.cs | ||
CatchPlacementBlueprint.cs | ||
CatchSelectionBlueprint.cs | ||
FruitPlacementBlueprint.cs | ||
FruitSelectionBlueprint.cs | ||
JuiceStreamPlacementBlueprint.cs | ||
JuiceStreamSelectionBlueprint.cs |