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osu-lazer/osu.Game.Rulesets.Catch/Edit/Blueprints
Bartłomiej Dach 56af009e77
Fix EditablePath.UpdateHitObjectFromPath() not automatically updating object
This is important because the editable path conversions heavily depend
on the value of `JuiceStream.Velocity` being correct. The value is only
guaranteed to be correct after an `ApplyDefaults()` call, which is
triggered by updating the object via `EditorBeatmap`.
2024-07-22 14:50:25 +02:00
..
Components Fix EditablePath.UpdateHitObjectFromPath() not automatically updating object 2024-07-22 14:50:25 +02:00
BananaShowerPlacementBlueprint.cs fix near-zero length sliders n stuff being placeable 2023-12-19 21:20:21 +01:00
BananaShowerSelectionBlueprint.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
CatchPlacementBlueprint.cs Remove no-longer-necessary ReceivePositionalInputAt overide in CatchPlacementBlueprint 2023-07-12 17:39:54 +09:00
CatchSelectionBlueprint.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
FruitPlacementBlueprint.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
FruitSelectionBlueprint.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
JuiceStreamPlacementBlueprint.cs Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
JuiceStreamSelectionBlueprint.cs Fix catch juice stream vertex add operation not undoing 2024-07-22 12:18:53 +02:00