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Break
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Limit font weight to bold
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2020-03-16 16:32:25 -07:00 |
HUD
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Also set additive mode to match stable
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2021-03-07 23:40:09 +09:00 |
PlayerSettings
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Added beatmap colour settings checkbox and associated tests.
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2021-01-13 00:09:22 -05:00 |
BeatmapMetadataDisplay.cs
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Flip order back to original for romanisable strings
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2021-02-25 14:14:07 +09:00 |
BreakOverlay.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
BreakTracker.cs
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Call break time update when loaded
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2021-02-06 20:54:13 +03:00 |
ComboEffects.cs
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Fix combo break sound not playing after rewind
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2020-11-13 13:38:14 +09:00 |
DimmableStoryboard.cs
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Privatise setter
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2020-05-20 15:08:33 +09:00 |
EpilepsyWarning.cs
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Ensure that all changes to screen backgrounds are on the correct thread
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2021-01-05 15:22:50 +09:00 |
FailAnimation.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
FailOverlay.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
GameplayBeatmap.cs
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Merge branch 'master' into more-accurate-most-common-bpm
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2021-02-08 18:40:58 +09:00 |
GameplayClock.cs
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Use bindable flow instead
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2020-10-27 14:10:12 +09:00 |
GameplayClockContainer.cs
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Fix Storyboard's FirstEventTime not finding the true earliest event
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2021-01-04 15:16:01 +09:00 |
GameplayMenuOverlay.cs
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Refactor gameplay menu overlay to fix regression
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2020-08-15 14:18:50 +02:00 |
HotkeyExitOverlay.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
HotkeyRetryOverlay.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
HUDOverlay.cs
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Add leaderboard display to realtime player
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2020-12-22 19:10:08 +09:00 |
ISamplePlaybackDisabler.cs
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
KeyCounter.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
KeyCounterAction.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
KeyCounterDisplay.cs
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Rename to AlwaysVisible and add XMLDoc
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2020-02-03 20:00:43 +03:00 |
KeyCounterKeyboard.cs
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Apply input method signature refactorings
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2020-01-20 19:35:37 +09:00 |
KeyCounterMouse.cs
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Apply input method signature refactorings
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2020-01-20 18:17:21 +09:00 |
KeyCounterState.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
PauseOverlay.cs
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Fix incorrect specification on some sample lookups
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2020-10-30 11:59:41 +09:00 |
Player.cs
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Remove all references to "score submission" from Player
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2021-03-23 18:20:55 +09:00 |
PlayerConfiguration.cs
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Disallow skipping in multiplayer for now
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2020-12-24 16:29:51 +09:00 |
PlayerLoader.cs
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Remove unnecessary using (underlying enumerator change)
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2021-02-26 20:03:03 +09:00 |
ReplayPlayer.cs
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Move player constructor configuration to dedicated class; add AllowRestart parameter
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2020-12-23 17:47:46 +09:00 |
ReplayPlayerLoader.cs
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Add test coverage
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2020-06-15 20:32:27 +09:00 |
ResumeOverlay.cs
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Make OverlayContainers with no blocking input VisibilityContainers
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2019-10-14 16:27:59 -07:00 |
RoomSubmittingPlayer.cs
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Change RoomSubmittingPlayer's request implementation to return null on RoomID missing, rather than silently succeeding
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2021-03-24 13:23:23 +09:00 |
ScreenSuspensionHandler.cs
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Add assertion of only usage game-wide
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2020-06-18 23:54:20 +09:00 |
ScreenWithBeatmapBackground.cs
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Ensure that all changes to screen backgrounds are on the correct thread
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2021-01-05 15:22:50 +09:00 |
SkipOverlay.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
SoloPlayer.cs
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Reorder overrides in SoloPlayer to better follow chronological request order
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2021-03-24 13:12:51 +09:00 |
SongProgress.cs
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Update SongProgress height based on its dynamic height during resize
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2020-10-14 18:44:22 +09:00 |
SongProgressBar.cs
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Add ability to seek replays/auto with arrow keys
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2020-07-14 20:18:47 -07:00 |
SongProgressGraph.cs
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Remove excess parenthesis
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2019-11-25 22:37:07 +09:00 |
SongProgressInfo.cs
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Tidy up clock logic using DI and a GameplayClock
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2019-03-05 13:37:51 +09:00 |
Spectator.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
SpectatorPlayer.cs
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Remove redundant base call
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2020-11-03 20:10:13 +09:00 |
SpectatorPlayerLoader.cs
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Fix spectating when starting from a point that isn't at the beginning of the beatmap
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2020-10-27 18:58:37 +09:00 |
SpectatorResultsScreen.cs
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Remove default allowRetry parameter value from ResultsScreen
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2020-11-20 14:35:44 +09:00 |
SquareGraph.cs
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osu-side changes
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2020-02-24 20:52:15 +09:00 |
SubmittingPlayer.cs
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Extract majority of token retrieval code out of LoadComponentAsync for legibility
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2021-03-25 13:48:41 +09:00 |