..
Break
Limit font weight to bold
2020-03-16 16:32:25 -07:00
HUD
Remove unused methods and classes
2020-08-31 18:14:22 +09:00
PlayerSettings
Move title specification for settings groups to constructor
2020-09-09 18:50:31 +09:00
BeatmapMetadataDisplay.cs
Use LoadingLayer at player loading screen
2020-02-23 05:00:08 +09:00
BreakOverlay.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
BreakTracker.cs
Make PeriodTracker actually immutable
2020-05-02 01:33:33 +02:00
ComboEffects.cs
Add implicit braces for clarity
2020-07-14 20:15:31 +09:00
DimmableStoryboard.cs
Privatise setter
2020-05-20 15:08:33 +09:00
FailAnimation.cs
Update remaining Player components to use WorkingBeatmap again
2020-08-21 15:25:57 +09:00
FailOverlay.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
GameplayBeatmap.cs
Expose as JudgementResult instead of "passing" state
2020-05-03 23:55:44 +09:00
GameplayClock.cs
Silence hit sounds while seeking
2020-05-21 11:08:06 +09:00
GameplayClockContainer.cs
Remove local reset method in GameplayClockContainer
2020-08-17 22:36:09 +09:00
GameplayMenuOverlay.cs
Refactor gameplay menu overlay to fix regression
2020-08-15 14:18:50 +02:00
HotkeyExitOverlay.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
HotkeyRetryOverlay.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
HUDOverlay.cs
Remove counter sprite attributes for not being of any reasonable use
2020-08-19 07:44:45 +03:00
KeyCounter.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
KeyCounterAction.cs
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs
Rename to AlwaysVisible and add XMLDoc
2020-02-03 20:00:43 +03:00
KeyCounterKeyboard.cs
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
KeyCounterState.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
PauseOverlay.cs
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-10 23:55:51 +09:00
Player.cs
Fix merge conflicts.
2020-09-03 21:56:47 +02:00
PlayerLoader.cs
Add missing null check (player construction is potentially delayed now)
2020-08-13 12:52:35 +09:00
ReplayPlayer.cs
Create a local playable beatmap instead
2020-06-22 18:38:41 +09:00
ReplayPlayerLoader.cs
Add test coverage
2020-06-15 20:32:27 +09:00
ResumeOverlay.cs
Make OverlayContainers with no blocking input VisibilityContainers
2019-10-14 16:27:59 -07:00
ScreenSuspensionHandler.cs
Add assertion of only usage game-wide
2020-06-18 23:54:20 +09:00
ScreenWithBeatmapBackground.cs
change name of interface and expose method instead of seperate values
2019-11-25 07:24:29 +00:00
SkipOverlay.cs
Make into CompositeDrawable
2020-05-18 19:37:49 +09:00
SongProgress.cs
Change display to always show progress bar, only hiding seeking handle instead
2020-01-24 14:21:22 +09:00
SongProgressBar.cs
Add ability to seek replays/auto with arrow keys
2020-07-14 20:18:47 -07:00
SongProgressGraph.cs
Remove excess parenthesis
2019-11-25 22:37:07 +09:00
SongProgressInfo.cs
Tidy up clock logic using DI and a GameplayClock
2019-03-05 13:37:51 +09:00
SquareGraph.cs
osu-side changes
2020-02-24 20:52:15 +09:00