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Bartłomiej Dach 2c39e1e9db Ensure submission progress sample is stopped when transitioning into a final state
Probably closes https://github.com/ppy/osu/issues/35138. I'm not sure. I
only got the issue to reproduce once, on dev, using a very large
archive that was uploading really slowly, and then never again.

The working theory is that basically handling of `progressSampleChannel`
is quite dodgy and it could possibly, in circumstances unknown, be
allowed to play forevermore after transitioning to failed / canceled
state. Success state does not get this treatment because it has special
logic to set progress to 1.
2c39e1e9db · 2025-09-29 15:30:45 +02:00
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