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osu-lazer/osu.Game.Rulesets.Taiko/UI
Dean Herbert 6bbc23c831
Merge pull request #14106 from smoogipoo/taiko-classic-mod
Make taiko classic mod emulate the classic "4:3" scroll speed
2021-08-02 22:22:26 +09:00
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BarLinePlayfield.cs Register bar line pool & use in drawable ruleset 2020-12-13 22:31:33 +01:00
DefaultHitExplosion.cs Remove Expires and RemoveWhenNotAlive override 2021-03-18 19:39:42 +09:00
DefaultKiaiHitExplosion.cs Reintroduce KiaiHitExplosion as skinnable 2020-11-10 14:08:10 +01:00
DrawableTaikoJudgement.cs Enable pooling for taiko judgements 2021-03-06 17:38:04 +01:00
DrawableTaikoMascot.cs Use new hit results in taiko 2020-09-29 16:33:38 +09:00
DrawableTaikoRuleset.cs Make TaikoModClassic use classic-like scroll speed 2021-08-02 20:01:46 +09:00
DrumRollHitContainer.cs Replace EntryCrossedBoundary with more useful RemoveRewoundEntry property 2021-06-03 15:00:16 +09:00
HitExplosion.cs Restructure explosion animation to avoid resetting transforms on free 2021-03-15 21:21:52 +01:00
HitExplosionPool.cs Add support for pooling explosions in taiko 2021-03-14 16:15:33 +01:00
IAnimatableHitExplosion.cs Rename I{-> Animatable}HitExplosion 2021-03-15 20:39:02 +01:00
InputDrum.cs Remove unnecessary IsSeeking checks from taiko drum implementation 2020-10-05 14:27:51 +09:00
KiaiHitExplosion.cs Inline empty explosion in legacy transformer 2020-11-11 09:11:33 +01:00
PlayfieldBackgroundLeft.cs Move playfield background implementation to its own file 2020-04-23 13:23:49 +09:00
PlayfieldBackgroundRight.cs Move playfield background implementation to its own file 2020-04-23 13:23:49 +09:00
TaikoHitTarget.cs Rename TaikoStrong{-> able}HitObject 2020-12-14 21:46:02 +01:00
TaikoMascotAnimation.cs Fix TaikoMascot texture animation lookups 2021-06-08 00:42:34 +09:00
TaikoMascotAnimationState.cs Decide on the name "Mascot", add testing, bug fixed, etc. 2020-04-24 06:59:05 +02:00
TaikoPlayfield.cs Match osu!stable taiko playfield size at 16:9 2021-08-02 18:48:32 +09:00
TaikoPlayfieldAdjustmentContainer.cs Reposition taiko playfield to be closer to the top of the screen 2020-05-12 15:51:59 +09:00
TaikoReplayRecorder.cs Pass a score to the replay recorder to allow reading more general scoring data 2020-12-14 16:52:14 +09:00