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mirror of https://github.com/ppy/osu.git synced 2024-09-22 00:47:24 +08:00
osu-lazer/osu.Game/Rulesets/UI
2023-04-05 19:45:14 +02:00
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Scrolling Use MaximumJudgementOffset for lifetime 2023-01-19 21:25:21 +09:00
DrawableRuleset.cs Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
DrawableRulesetDependencies.cs Fix abysmal debug performance due to try-catch logic in DrawableRulesetDependencies 2023-04-03 18:04:33 +09:00
DrawableRulesetDependenciesProvidingContainer.cs Fix nullability inspection on disposal path 2022-11-30 17:49:08 +09:00
FrameStabilityContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplayCursorContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplaySampleTriggerSource.cs Change early return to also find the earliest nested object 2023-02-17 18:59:31 +09:00
HitObjectContainer.cs Move judgement result revert logic to Playfield 2023-01-19 19:57:13 +09:00
IFrameStableClock.cs Change FrameStableClock to inherit IGameplayClock 2022-09-08 18:24:18 +09:00
IHitObjectContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IPooledHitObjectProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
JudgementContainer.cs Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
ModIcon.cs Partial everything 2022-11-27 00:00:27 +09:00
ModSwitchSmall.cs Partial everything 2022-11-27 00:00:27 +09:00
ModSwitchTiny.cs Partial everything 2022-11-27 00:00:27 +09:00
Playfield.cs Store RawTime in JudgementResult 2023-02-09 17:15:37 +09:00
PlayfieldAdjustmentContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
PlayfieldBorder.cs Partial everything 2022-11-27 00:00:27 +09:00
PlayfieldBorderStyle.cs Prefix common strings for context 2022-08-10 00:35:19 +10:00
ReplayRecorder.cs Partial everything 2022-11-27 00:00:27 +09:00
RulesetInputManager.cs Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-03 15:33:35 +09:00