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mirror of https://github.com/ppy/osu.git synced 2024-11-18 03:12:54 +08:00
osu-lazer/osu.Game
2019-09-29 20:40:23 +02:00
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Audio Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Beatmaps Fix combo bindings not being bound to nested hitobjects 2019-09-26 17:39:19 +09:00
Configuration Merge branch 'master' into hold-to-press-setting 2019-09-19 20:05:14 +09:00
Database Specify model name on initialize and fail import notification m… (#6192) 2019-09-22 15:54:04 +09:00
Graphics Add invocation null checks for safety 2019-09-25 22:14:42 +09:00
Input Update in line with framework changes 2019-08-27 18:43:58 +09:00
IO Force a checksum check before skipping FileStore copy op 2019-09-20 15:00:27 +09:00
IPC Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Migrations Use correct database migration 2019-09-13 13:57:55 +03:00
Online Use isolated storage/api 2019-09-25 15:00:08 +09:00
Overlays Merge branch 'master' into tournament-setup 2019-09-24 17:27:17 +09:00
Properties Merge branch 'master' into correct-preview-loop 2019-01-31 10:53:09 +01:00
Replays Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Rulesets Load the rulesets lasily 2019-09-29 20:40:23 +02:00
Scoring Allow undeleting scores if their beatmap exists 2019-09-20 19:55:59 +09:00
Screens Update beatmap carousel tests code style 2019-09-25 02:42:12 +09:00
Skinning Update accent colour on combo index change 2019-09-26 17:13:13 +09:00
Storyboards Fix storyboard samples not stopping on exit 2019-09-03 19:28:10 +09:00
Tests Revert clamping logic 2019-09-18 16:07:02 +09:00
Updater Move post-update notification logic to UpdateManager base class 2019-09-24 18:37:05 +09:00
Users Remove redundant string interpolation 2019-09-15 02:46:28 +03:00
Utils Cleanup 2019-08-28 20:15:28 +09:00
osu!.res
osu.Game.csproj Update framework 2019-09-24 16:22:30 +09:00
OsuGame.cs Move protected method 2019-09-25 22:13:49 +09:00
OsuGameBase.cs Use isolated storage/api 2019-09-25 15:00:08 +09:00