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Move protected method
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@ -106,8 +106,6 @@ namespace osu.Game
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private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>();
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protected virtual Loader CreateLoader() => new Loader();
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public OsuGame(string[] args = null)
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{
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this.args = args;
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@ -322,6 +320,8 @@ namespace osu.Game
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}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
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}
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protected virtual Loader CreateLoader() => new Loader();
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#region Beatmap progression
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private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> beatmap)
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