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.vscode
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Update build configurations to net5.0 paths
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2021-01-19 12:13:27 +09:00 |
Editor
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Rename file to match test name
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2020-11-26 19:46:54 +09:00 |
Mods
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Add test coverage
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2021-02-07 19:25:33 +01:00 |
Resources
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Add metrics skin elements for sliderendcircle
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2020-10-02 14:50:03 +09:00 |
osu.Game.Rulesets.Osu.Tests.csproj
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Update remaining package references to point to efcore5
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2021-03-15 13:12:10 +09:00 |
OsuBeatmapConversionTest.cs
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Add test timeouts
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2020-09-07 17:18:54 +09:00 |
OsuDifficultyCalculatorTest.cs
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Add tests for clockrate adjusted difficulty calculations
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2021-02-20 16:27:58 +11:00 |
OsuLegacyModConversionTest.cs
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Cover mapping fully for osu! mods
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2020-11-15 15:32:02 +01:00 |
OsuSkinnableTestScene.cs
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Move InputManager implementation to base skinnable test scene class
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2020-07-31 10:45:10 +09:00 |
StackingTest.cs
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Migrate decoding to line-buffered reader
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2019-09-15 01:28:07 +02:00 |
TestPlayfieldBorder.cs
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Add test coverage
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2020-10-20 13:59:07 +09:00 |
TestSceneAccuracyHeatmap.cs
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Re-invert test
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2020-06-22 21:00:35 +09:00 |
TestSceneCursorTrail.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
TestSceneDrawableJudgement.cs
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Add better test coverage of hit lighting (and ensure reset after animation reapplication)
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2020-11-19 14:10:07 +09:00 |
TestSceneFollowPoints.cs
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Separate classes
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2020-11-20 16:53:08 +09:00 |
TestSceneGameplayCursor.cs
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Add testability against different background colours / with user input
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2020-07-10 14:47:26 +09:00 |
TestSceneHitCircle.cs
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Refactor TestSceneHitCircle to show judgements
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2020-11-20 16:24:17 +09:00 |
TestSceneHitCircleApplication.cs
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Add hitobject lifetime support
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2020-11-10 20:16:52 +09:00 |
TestSceneHitCircleArea.cs
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
TestSceneHitCircleComboChange.cs
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Add test scene for hitcircles and combo changes
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2019-09-26 17:18:16 +09:00 |
TestSceneHitCircleHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneHitCircleLongCombo.cs
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Remove PlayerTestScene constructor and use CreateRuleset method instead
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2020-04-17 11:17:51 +03:00 |
TestSceneLegacyBeatmapSkin.cs
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Further simplified beatmap colouring tests.
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2021-01-16 02:09:35 -05:00 |
TestSceneMissHitWindowJudgements.cs
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Allow OsuModGenerator to accept a mod list
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2021-02-07 18:35:34 +01:00 |
TestSceneObjectOrderedHitPolicy.cs
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Update test
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2021-02-10 20:28:00 +09:00 |
TestSceneOsuFlashlight.cs
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Centralise TestPlayer implementations as much as possible
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2020-03-05 11:25:07 +09:00 |
TestSceneOsuPlayer.cs
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Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
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2020-06-03 22:00:02 +03:00 |
TestSceneResumeOverlay.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneShaking.cs
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Fix scheduled tasks not being cleaned up between test steps
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2020-11-20 20:08:05 +09:00 |
TestSceneSkinFallbacks.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
TestSceneSlider.cs
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Make HitSampleInfo immutable
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2020-12-01 15:37:51 +09:00 |
TestSceneSliderApplication.cs
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Adjust namespace
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2020-12-04 20:21:53 +09:00 |
TestSceneSliderComboChange.cs
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Add slider combo change test
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2019-09-26 17:39:26 +09:00 |
TestSceneSliderHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSliderInput.cs
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Move player constructor configuration to dedicated class; add AllowRestart parameter
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2020-12-23 17:47:46 +09:00 |
TestSceneSliderSnaking.cs
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Adjust namespace
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2020-12-04 20:21:53 +09:00 |
TestSceneSpinner.cs
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Fix spinner tests not playing spinning sound due to empty hitsamples
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2021-01-15 17:13:52 +09:00 |
TestSceneSpinnerApplication.cs
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Move rate adjusted spinner rotation into judgement result
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2020-11-14 21:10:12 +01:00 |
TestSceneSpinnerHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSpinnerRotation.cs
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Move rate adjusted spinner rotation into judgement result
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2020-11-14 21:10:12 +01:00 |
TestSceneStartTimeOrderedHitPolicy.cs
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Fix incorrect assert
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2021-02-05 15:26:12 +09:00 |