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osu-lazer/osu.Game/Screens/Edit/Compose/Components/Timeline
Bartłomiej Dach 38fc6f70f6
Add tolerance when drag-scrolling editor timeline
Closes https://github.com/ppy/osu/issues/28983.

While the direct cause of this is most likely mouse confine in
full-screen, it shouldn't/can't really be disabled just for this,
and I also get this on linux in *windowed* mode.

In checking other apps, adding some tolerance to this sort of
drag-scroll behaviour seems like a sane UX improvement anyways.
2024-07-23 11:10:18 +02:00
..
CentreMarker.cs Reduce opacity of centre marker slightly 2024-07-12 17:23:48 +09:00
DifficultyPointPiece.cs Add a bit more padding between node overlays and hitobjects in timeline 2024-07-12 17:22:36 +09:00
HitObjectPointPiece.cs Fix non-block namespace usage 2023-05-02 15:09:24 +09:00
NodeSamplePointPiece.cs added xmldoc and renamed GetSamples 2023-06-01 09:34:21 +02:00
SamplePointPiece.cs Add a bit more padding between node overlays and hitobjects in timeline 2024-07-12 17:22:36 +09:00
Timeline.cs Adjust timeline centre marker visuals and bring in front of ticks 2024-07-12 16:29:40 +09:00
TimelineArea.cs Fix editor UI transparency being incorrectly opaque when hovering slider control points 2024-07-11 16:41:21 +09:00
TimelineBlueprintContainer.cs Add tolerance when drag-scrolling editor timeline 2024-07-23 11:10:18 +02:00
TimelineBreak.cs Adjust breaks in timeline to be centered with waveform / hitobjects 2024-07-12 15:45:58 +09:00
TimelineBreakDisplay.cs Fix nullability 2024-07-03 15:31:46 +09:00
TimelineButton.cs Automated pass 2023-06-24 01:00:03 +09:00
TimelineControlPointDisplay.cs Adjust code structure slightly 2024-03-20 12:52:54 +08:00
TimelineControlPointGroup.cs Add slight offset for timeline BPM display to avoid overlaps 2024-07-12 14:34:01 +09:00
TimelineDragBox.cs Automated pass 2023-06-24 01:00:03 +09:00
TimelineHitObjectBlueprint.cs Add a bit more padding between node overlays and hitobjects in timeline 2024-07-12 17:22:36 +09:00
TimelineSelectionHandler.cs Partial everything 2022-11-27 00:00:27 +09:00
TimelineTickDisplay.cs Ignore "too many ticks" in timeline (triggers in normal cases) 2024-07-19 19:57:47 +09:00
TimingPointPiece.cs Automated pass 2023-06-24 01:00:03 +09:00
TopPointPiece.cs Improve TimelineControlPointDisplay performance 2024-03-16 11:57:18 +03:00
ZoomableScrollContainer.cs Automated pass 2023-06-24 01:00:03 +09:00