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mirror of https://github.com/ppy/osu.git synced 2024-11-16 02:47:30 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
Dan Balasescu 7a4758d8cc
Attempt to fix TestSelectableMouseHandling test failure
https://github.com/ppy/osu/pull/28900/checks?check_run_id=27652166871

This is an attempt. Going frame-by-frame I noticed that there's one
frame in which the text is loaded but the
FillFlowContainer/GridContainer haven't properly validated so the text
is not positioned correctly (it's overflowing the panel to the left). If
the cursor is moved at this exact time, then it may not be properly
positioned for the following assertion, even though it is _somewhere_ on
the panel.

If the above is the case, then this is a known o!f issue, but not a
simple one to solve.

I haven't reproed this locally.
2024-07-19 17:49:16 +09:00
..
MultiplayerGameplayLeaderboardTestScene.cs Fix tests 2023-05-23 18:18:27 +09:00
QueueModeTestScene.cs Move ongoing operation wait step to proper place 2023-01-29 00:24:15 +03:00
TestSceneAllPlayersQueueMode.cs Move ongoing operation wait step to proper place 2023-01-29 00:24:15 +03:00
TestSceneCreateMultiplayerMatchButton.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDrawableLoungeRoom.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDrawableRoom.cs Add visual test coverage of private room status 2024-05-03 11:25:50 +02:00
TestSceneDrawableRoomParticipantsList.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDrawableRoomPlaylist.cs Attempt to fix TestSelectableMouseHandling test failure 2024-07-19 17:49:16 +09:00
TestSceneFreeModSelectOverlay.cs Update TestSceneFreeModSelectOverlay to work again 2024-07-11 15:31:23 +03:00
TestSceneGameplayChatDisplay.cs Remove duplicated test case 2023-08-12 22:46:18 +02:00
TestSceneHostOnlyQueueMode.cs Move ongoing operation wait step to proper place 2023-01-29 00:24:15 +03:00
TestSceneLoungeRoomsContainer.cs Add test coverage for selection behaviour 2024-02-05 19:53:19 +01:00
TestSceneMatchBeatmapDetailArea.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneMatchLeaderboard.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneMatchStartControl.cs Fix countdown button being enabled 2023-12-04 11:00:11 +09:00
TestSceneMultiHeader.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneMultiplayer.cs Extract user mod select button for reuse 2024-06-10 12:45:27 +02:00
TestSceneMultiplayerGameplayLeaderboard.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMultiplayerMatchFooter.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneMultiplayerMatchSongSelect.cs Add ability to toggle all free mods quickly at multiplayer song select 2023-07-19 19:08:32 +09:00
TestSceneMultiplayerMatchSubScreen.cs Add screen footer to ScreenTestScene 2024-07-11 15:30:07 +03:00
TestSceneMultiplayerParticipantsList.cs Set the beatmap locally available for participants list tests 2023-06-29 13:17:42 +09:00
TestSceneMultiplayerPlayer.cs Move solution to multiplayer flow instead 2024-01-28 00:42:04 +03:00
TestSceneMultiplayerPlaylist.cs Remove constructor from MultiplayerPlaylistItem which is only used in tests 2023-05-25 20:09:40 +09:00
TestSceneMultiplayerQueueList.cs Remove constructor from MultiplayerPlaylistItem which is only used in tests 2023-05-25 20:09:40 +09:00
TestSceneMultiplayerResults.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMultiplayerSpectateButton.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMultiplayerTeamResults.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMultiSpectatorLeaderboard.cs Change TestSpectatorClient to provide some better fake data for score / acc 2023-08-16 17:14:42 +09:00
TestSceneMultiSpectatorScreen.cs Reorder command properties to match general format 2024-03-08 21:33:53 +03:00
TestScenePlaylistsRoomSettingsPlaylist.cs Add failing playlist no selection after deleted test 2023-01-03 11:10:01 -08:00
TestScenePlaylistsSongSelect.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneRankRangePill.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneStarRatingRangeDisplay.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneTeamVersus.cs Partial everything 2022-11-27 00:00:27 +09:00