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TestSceneBeatDivisorControl.cs
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Change BeatDivisorControl to retrive bindable divisor via DI
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2023-07-14 14:03:25 +09:00 |
TestSceneBlueprintOrdering.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneComposerSelection.cs
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Add test coverage of double click behaviour
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2023-07-20 20:51:17 +02:00 |
TestSceneComposeScreen.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneComposeSelectBox.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneDesignSection.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneDifficultyDelete.cs
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Add test coverage for deleted difficulties staying in realm
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2023-06-27 23:40:12 +02:00 |
TestSceneDifficultySwitching.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneDistanceSnapGrid.cs
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Split out grid snapping modes into "relative" and "global" types
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2023-05-25 21:41:19 +09:00 |
TestSceneEditorBeatmapCreation.cs
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Don't transfer MD5 hashes in collections when copying beatmaps
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2023-01-22 01:14:18 +09:00 |
TestSceneEditorBindings.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneEditorChangeStates.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneEditorClipboard.cs
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removed all usage of hitobject's DifficultyControlPoint
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2023-04-26 18:17:02 +02:00 |
TestSceneEditorClock.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneEditorComposeRadioButtons.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneEditorMenuBar.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneEditorSamplePlayback.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneEditorSaving.cs
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remove all test usages of SampleControlPoint
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2023-04-26 14:21:52 +02:00 |
TestSceneEditorScreenModes.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneEditorSeeking.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneEditorSeekSnapping.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneEditorSummaryTimeline.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneEditorTestGameplay.cs
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Fix test failures due to cross-test state pollution
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2023-06-06 20:21:55 +02:00 |
TestSceneHitObjectComposer.cs
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Adjust failing test after metrics changes
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2023-07-21 19:08:40 +02:00 |
TestSceneHitObjectDifficultyPointAdjustments.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneHitObjectSampleAdjustments.cs
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Manual fixes to reduce warnings to zero
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2023-06-24 01:52:53 +09:00 |
TestSceneLabelledTimeSignature.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneLocallyModifyingOnlineBeatmaps.cs
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Remove no longer needed API call mocking
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2023-05-01 19:08:41 +02:00 |
TestSceneMetadataSection.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestScenePlacementBlueprint.cs
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Add test coverage
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2023-05-14 12:29:24 +02:00 |
TestScenePlaybackControl.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestScenePreviewTime.cs
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Rewrite visualisation piece to bind once and without potential event leak
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2023-01-07 14:40:15 +03:00 |
TestSceneRectangularPositionSnapGrid.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneSelectionBlueprintDeselection.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneSetupScreen.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneTapButton.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneTapTimingControl.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneTimelineBlueprintContainer.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneTimelineHitObjectBlueprint.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneTimelineSelection.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneTimelineTickDisplay.cs
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Change BeatDivisorControl to retrive bindable divisor via DI
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2023-07-14 14:03:25 +09:00 |
TestSceneTimelineZoom.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneTimingScreen.cs
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Add test to verify selected timing point will be scrolled into view
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2022-11-27 02:48:15 +00:00 |
TestSceneWaveform.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneZoomableScrollContainer.cs
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Add failing test case
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2022-12-23 00:56:38 +03:00 |
TimelineTestScene.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |