.. |
.vscode
|
Update vscode launch.json files for all other projects
|
2022-02-25 14:28:54 +01:00 |
Editor
|
Update R# + fix inspections
|
2024-02-02 21:00:28 +09:00 |
Mods
|
Merge pull request #26576 from bdach/flashlight-broke
|
2024-01-17 19:23:00 +09:00 |
Resources
|
remove skinnable
|
2024-02-27 21:51:54 -05:00 |
LegacyMainCirclePieceTest.cs
|
Fix failing tests
|
2023-10-26 10:36:57 +03:00 |
osu.Game.Rulesets.Osu.Tests.csproj
|
Upgrade to .NET 8 SDK
|
2024-02-02 21:28:51 +09:00 |
OsuBeatmapConversionTest.cs
|
Remove reference to removed comment from another comment
|
2023-12-07 08:22:01 +01:00 |
OsuDifficultyCalculatorTest.cs
|
Fix last tick handling in osu beatmap conversion tests
|
2023-12-07 16:02:00 +09:00 |
OsuHitObjectGenerationUtilsTest.cs
|
Add failing assertions for head/tail positions after flip
|
2024-01-31 12:40:03 +01:00 |
OsuLegacyModConversionTest.cs
|
Add failing legacy mod conversion test cases
|
2023-07-09 16:09:25 +02:00 |
OsuRateAdjustedDisplayDifficultyTest.cs
|
Add testing for GetRateAdjustedDisplayDifficulty() implementations
|
2023-12-14 20:41:12 +01:00 |
OsuSkinnableTestScene.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SpinFramesGenerator.cs
|
Fix potential frame misordering in generator
|
2023-10-16 22:49:41 +09:00 |
SpinnerSpinHistoryTest.cs
|
Remove test which makes less sense with new algorith
|
2023-10-23 20:01:23 +09:00 |
StackingTest.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestPlayfieldBorder.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneAccuracyHeatmap.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneCursorParticles.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneCursorTrail.cs
|
Fix null check
|
2023-10-25 17:55:55 +09:00 |
TestSceneDrawableJudgement.cs
|
Fix failing tests due to pooling safety changes
|
2024-01-21 12:17:16 +09:00 |
TestSceneFollowPoints.cs
|
Update R# + fix inspections
|
2024-02-02 21:00:28 +09:00 |
TestSceneGameplayCursor.cs
|
Update existing test coverage
|
2023-11-06 18:35:30 +03:00 |
TestSceneHitCircle.cs
|
Add visual test coverage for displaying hitcircles with high combo index
|
2023-10-27 19:43:49 +02:00 |
TestSceneHitCircleApplication.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneHitCircleArea.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneHitCircleComboChange.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneHitCircleHidden.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneHitCircleKiai.cs
|
Fix hit circle kiai test scene not always working as expected
|
2023-01-25 18:46:52 +09:00 |
TestSceneHitCircleLateFade.cs
|
Generalize Bezier curves to BSplines of Nth degree
|
2023-11-11 13:32:53 +01:00 |
TestSceneHitCircleLongCombo.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneLegacyBeatmapSkin.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneLegacyHitPolicy.cs
|
Generalize Bezier curves to BSplines of Nth degree
|
2023-11-11 13:32:53 +01:00 |
TestSceneMissHitWindowJudgements.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneNoSpinnerStacking.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneOsuHitObjectSamples.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneOsuLegacyHealthProcessor.cs
|
Rename test scene
|
2023-12-17 19:33:38 +09:00 |
TestSceneOsuPlayer.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneOsuTouchInput.cs
|
Rename setting to TouchDisableGameplayTaps for better visibility when searching
|
2023-11-07 00:13:46 +01:00 |
TestSceneResumeOverlay.cs
|
Add failing test coverage
|
2023-11-07 19:54:21 +09:00 |
TestSceneScoring.cs
|
Apply mod multipliers to local score V1/V2 reimplementations
|
2023-10-09 13:04:12 +02:00 |
TestSceneShaking.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneSkinFallbacks.cs
|
Update R# + fix inspections
|
2024-02-02 21:00:28 +09:00 |
TestSceneSlider.cs
|
Fix code style/quality issues
|
2023-11-13 08:25:27 +01:00 |
TestSceneSliderApplication.cs
|
Add failing test case
|
2024-01-22 02:07:09 +03:00 |
TestSceneSliderComboChange.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneSliderEarlyHitJudgement.cs
|
Use SliderTailHit result for slider tails (non-classic-mod)
|
2023-12-30 10:38:47 +09:00 |
TestSceneSliderFollowCircleInput.cs
|
Generalize Bezier curves to BSplines of Nth degree
|
2023-11-11 13:32:53 +01:00 |
TestSceneSliderHidden.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneSliderInput.cs
|
Use SliderTailHit result for slider tails (non-classic-mod)
|
2023-12-30 10:38:47 +09:00 |
TestSceneSliderLateHitJudgement.cs
|
Use SliderTailHit result for slider tails (non-classic-mod)
|
2023-12-30 10:38:47 +09:00 |
TestSceneSliderSnaking.cs
|
Fix code style/quality issues
|
2023-11-13 08:25:27 +01:00 |
TestSceneSmoke.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneSpinner.cs
|
Add test coverage of spinner with no bonus ticks
|
2023-11-06 18:16:31 +09:00 |
TestSceneSpinnerApplication.cs
|
Rename RateAdjustedRotation to TotalRotation
|
2023-10-16 18:25:03 +09:00 |
TestSceneSpinnerHidden.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneSpinnerInput.cs
|
Remove no-longer-valid assertion
|
2023-10-30 21:31:34 +01:00 |
TestSceneSpinnerJudgement.cs
|
Change SpinFramesGenerator to take degrees as input
|
2023-10-16 18:34:56 +09:00 |
TestSceneSpinnerRotation.cs
|
Expose only as one method
|
2023-12-21 14:58:23 +09:00 |
TestSceneStartTimeOrderedHitPolicy.cs
|
Generalize Bezier curves to BSplines of Nth degree
|
2023-11-11 13:32:53 +01:00 |
TestSceneTrianglesSpinnerRotation.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |