.. |
HitErrorMeters
|
Merge branch 'master' into fix-hit-error-ticks-outside-bounds
|
2020-03-09 09:16:51 +09:00 |
DefaultAccuracyCounter.cs
|
Add and consume skinnable accuracy counter
|
2020-10-15 17:53:16 +09:00 |
DefaultComboCounter.cs
|
Merge branch 'skinnable-combo-counter' into skinnable-score-display
|
2020-10-15 17:30:29 +09:00 |
DefaultScoreCounter.cs
|
Remove unused offset
|
2020-10-15 17:22:34 +09:00 |
FailingLayer.cs
|
Failing effect displays vertically
|
2020-07-28 00:42:48 -07:00 |
HealthDisplay.cs
|
Change initial health to 1 to avoid false fail display
|
2020-04-09 14:49:09 +09:00 |
HitErrorDisplay.cs
|
Implement basic logic
|
2019-12-21 13:41:50 +03:00 |
HoldForMenuButton.cs
|
Add missing released conditional
|
2020-07-13 09:00:10 +09:00 |
IAccuracyCounter.cs
|
Add and consume skinnable accuracy counter
|
2020-10-15 17:53:16 +09:00 |
IComboCounter.cs
|
Add skin components and interfaces
|
2020-10-14 19:16:34 +09:00 |
IScoreCounter.cs
|
Add and consume skinnable score counter
|
2020-10-15 17:14:42 +09:00 |
LegacyComboCounter.cs
|
Merge branch 'skinnable-combo-counter' into skinnable-score-display
|
2020-10-15 17:52:06 +09:00 |
ModDisplay.cs
|
Fix ModOverlay not including "UNRANKED" text in size
|
2020-10-15 17:14:42 +09:00 |
PlayerSettingsOverlay.cs
|
Align top-right elements with lowest point in score display
|
2020-10-15 17:14:42 +09:00 |
SkinnableAccuracyCounter.cs
|
Add and consume skinnable accuracy counter
|
2020-10-15 17:53:16 +09:00 |
SkinnableComboCounter.cs
|
Tidy up SkinnableComboCounter class slightly
|
2020-10-15 15:37:40 +09:00 |
SkinnableScoreCounter.cs
|
Add and consume skinnable score counter
|
2020-10-15 17:14:42 +09:00 |
StandardHealthDisplay.cs
|
Replace assignment references to HitResult.Miss with Judgement.MinResult
|
2020-10-02 23:31:24 +02:00 |