mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 11:35:35 +08:00
1fb4c814f4
The online ID will be reset unconditionally after any local change is made to any beatmap. That behaviour no longer depends on online lookups succeeding or failing. This may change at a later date when beatmap submission is integrated into lazer - the idea is that online IDs would get re-populated on local beatmaps once they are submitted to web. |
||
---|---|---|
.. | ||
TestSceneBeatDivisorControl.cs | ||
TestSceneBlueprintOrdering.cs | ||
TestSceneComposerSelection.cs | ||
TestSceneComposeScreen.cs | ||
TestSceneComposeSelectBox.cs | ||
TestSceneDesignSection.cs | ||
TestSceneDifficultyDelete.cs | ||
TestSceneDifficultySwitching.cs | ||
TestSceneDistanceSnapGrid.cs | ||
TestSceneEditorBeatmapCreation.cs | ||
TestSceneEditorBindings.cs | ||
TestSceneEditorChangeStates.cs | ||
TestSceneEditorClipboard.cs | ||
TestSceneEditorClock.cs | ||
TestSceneEditorComposeRadioButtons.cs | ||
TestSceneEditorMenuBar.cs | ||
TestSceneEditorNavigation.cs | ||
TestSceneEditorSamplePlayback.cs | ||
TestSceneEditorSaving.cs | ||
TestSceneEditorScreenModes.cs | ||
TestSceneEditorSeeking.cs | ||
TestSceneEditorSeekSnapping.cs | ||
TestSceneEditorSummaryTimeline.cs | ||
TestSceneEditorTestGameplay.cs | ||
TestSceneHitObjectComposer.cs | ||
TestSceneHitObjectDifficultyPointAdjustments.cs | ||
TestSceneHitObjectSamplePointAdjustments.cs | ||
TestSceneLabelledTimeSignature.cs | ||
TestSceneLocallyModifyingOnlineBeatmaps.cs | ||
TestSceneMetadataSection.cs | ||
TestScenePlaybackControl.cs | ||
TestScenePreviewTime.cs | ||
TestSceneRectangularPositionSnapGrid.cs | ||
TestSceneSelectionBlueprintDeselection.cs | ||
TestSceneSetupScreen.cs | ||
TestSceneTapButton.cs | ||
TestSceneTapTimingControl.cs | ||
TestSceneTimelineBlueprintContainer.cs | ||
TestSceneTimelineHitObjectBlueprint.cs | ||
TestSceneTimelineSelection.cs | ||
TestSceneTimelineTickDisplay.cs | ||
TestSceneTimelineZoom.cs | ||
TestSceneTimingScreen.cs | ||
TestSceneWaveform.cs | ||
TestSceneZoomableScrollContainer.cs | ||
TimelineTestScene.cs |