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mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:57:24 +08:00
osu-lazer/osu.Game.Rulesets.Catch.Tests
Bartłomiej Dach f91423a775
Merge pull request #27456 from frenzibyte/catch-hr-issues
Fix catch fruit position getting randomised when last fruit has zero position
2024-03-05 14:23:27 +01:00
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.vscode Update other VS code configuration files 2024-02-16 01:45:30 +03:00
Editor Fix code style/quality issues 2023-11-13 08:25:27 +01:00
Mods Add mania/osu sudden death mod tests 2023-12-22 16:43:09 +09:00
Resources Add failing catch beatmap 2024-03-02 03:18:59 +03:00
CatchBeatmapConversionTest.cs Add failing catch beatmap 2024-03-02 03:18:59 +03:00
CatchDifficultyCalculatorTest.cs Fix diffcalc tests 2023-12-06 12:27:11 +09:00
CatchHealthProcessorTest.cs Update test expectations for catch 2024-02-14 08:37:20 +01:00
CatchLegacyModConversionTest.cs Add failing legacy mod conversion test cases 2023-07-09 16:09:25 +02:00
CatchRateAdjustedDisplayDifficultyTest.cs Add testing for GetRateAdjustedDisplayDifficulty() implementations 2023-12-14 20:41:12 +01:00
CatchSkinColourDecodingTest.cs Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
CatchSkinnableTestScene.cs Automated pass 2023-06-24 01:00:03 +09:00
JuiceStreamPathTest.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
osu.Game.Rulesets.Catch.Tests.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00
TestSceneAutoJuiceStream.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneBananaShower.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneCatcher.cs Cache created judgement in HitObject 2024-02-09 23:20:31 +03:00
TestSceneCatcherArea.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneCatchModHidden.cs Adjust assertion to match new juice stream child ordering 2024-01-02 20:51:22 +01:00
TestSceneCatchPlayer.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneCatchPlayerLegacySkin.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneCatchReplay.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneCatchStacker.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneCatchTouchInput.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneComboCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDrawableHitObjects.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneDrawableHitObjectsHidden.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneFruitObjects.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneFruitRandomness.cs Revert "Revert "Fix TestSceneFruitRandomness"" 2023-08-21 13:02:41 +02:00
TestSceneFruitVisualChange.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneHyperDash.cs Merge branch 'master' into catch-hyperdash-stable-sort 2023-12-13 12:40:39 +09:00
TestSceneHyperDashColouring.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneJuiceStream.cs Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
TestSceneLegacyBeatmapSkin.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneOutOfBoundsObjects.cs Add failing test coverage of handling out-of-bounds catch objects 2023-12-27 10:51:05 +01:00
TestSceneScoring.cs Apply mod multipliers to local score V1/V2 reimplementations 2023-10-09 13:04:12 +02:00